9 #ifndef UI_PQPYTHONANIMATIONCUE_H 10 #define UI_PQPYTHONANIMATIONCUE_H 12 #include <QtCore/QVariant> 13 #include <QtWidgets/QApplication> 14 #include <QtWidgets/QDialog> 15 #include <QtWidgets/QDialogButtonBox> 16 #include <QtWidgets/QLabel> 17 #include <QtWidgets/QTextEdit> 18 #include <QtWidgets/QVBoxLayout> 32 if (PythonAnimationCue->objectName().isEmpty())
33 PythonAnimationCue->setObjectName(QString::fromUtf8(
"PythonAnimationCue"));
34 PythonAnimationCue->resize(367, 446);
35 verticalLayout =
new QVBoxLayout(PythonAnimationCue);
36 verticalLayout->setObjectName(QString::fromUtf8(
"verticalLayout"));
37 label =
new QLabel(PythonAnimationCue);
38 label->setObjectName(QString::fromUtf8(
"label"));
40 verticalLayout->addWidget(label);
42 script =
new QTextEdit(PythonAnimationCue);
43 script->setObjectName(QString::fromUtf8(
"script"));
45 verticalLayout->addWidget(script);
47 buttonBox =
new QDialogButtonBox(PythonAnimationCue);
48 buttonBox->setObjectName(QString::fromUtf8(
"buttonBox"));
49 buttonBox->setOrientation(Qt::Horizontal);
50 buttonBox->setStandardButtons(QDialogButtonBox::Cancel|QDialogButtonBox::Ok);
52 verticalLayout->addWidget(buttonBox);
56 QObject::connect(buttonBox, SIGNAL(accepted()), PythonAnimationCue, SLOT(accept()));
57 QObject::connect(buttonBox, SIGNAL(rejected()), PythonAnimationCue, SLOT(reject()));
59 QMetaObject::connectSlotsByName(PythonAnimationCue);
64 PythonAnimationCue->setWindowTitle(QCoreApplication::translate(
"PythonAnimationCue",
"Edit Python Animation Track",
nullptr));
65 label->setText(QCoreApplication::translate(
"PythonAnimationCue",
"Script:",
nullptr));
76 #endif // UI_PQPYTHONANIMATIONCUE_H
void retranslateUi(QDialog *PythonAnimationCue)
QDialogButtonBox * buttonBox
QVBoxLayout * verticalLayout
void setupUi(QDialog *PythonAnimationCue)