An In Situ Particle tracer for unsteady vector fields.
virtual std::vector< vtkDataSet *> GetSeedSources(vtkInformationVector *inputVector, int timeStep)
virtual int RequestUpdateExtent(vtkInformation *request, vtkInformationVector **inputVector, vtkInformationVector *outputVector)
virtual void AddRestartSeeds(vtkInformationVector **)
static vtkPParticlePathFilter * New()
void PrintSelf(ostream &os, vtkIndent indent)
virtual void AssignSeedsToProcessors(double time, vtkDataSet *source, int sourceID, int ptId, vtkParticleTracerBaseNamespace::ParticleVector &localSeedPoints, int &localAssignedCount)
std::vector< ParticleInformation > ParticleVector
virtual int FillInputPortInformation(int port, vtkInformation *info)