vtkShaderBallScene Member List

This is the complete list of members for vtkShaderBallScene, including all inherited members.

AddObserver(unsigned long event, vtkCommand *, float priority=0.0f)vtkObject
AddObserver(const char *event, vtkCommand *, float priority=0.0f)vtkObject
AddObserver(unsigned long event, U observer, void(T::*callback)(), float priority=0.0f)vtkObject
AddObserver(unsigned long event, U observer, void(T::*callback)(vtkObject *, unsigned long, void *), float priority=0.0f)vtkObject
AddObserver(unsigned long event, U observer, bool(T::*callback)(vtkObject *, unsigned long, void *), float priority=0.0f)vtkObject
AddObserver(unsigned long event, vtkCommand *, float priority=0.0f)vtkObject
AddObserver(const char *event, vtkCommand *, float priority=0.0f)vtkObject
AddObserver(unsigned long event, U observer, void(T::*callback)(), float priority=0.0f)vtkObject
AddObserver(unsigned long event, U observer, void(T::*callback)(vtkObject *, unsigned long, void *), float priority=0.0f)vtkObject
AddObserver(unsigned long event, U observer, bool(T::*callback)(vtkObject *, unsigned long, void *), float priority=0.0f)vtkObject
BreakOnError()vtkObjectstatic
CollectRevisions(ostream &)vtkObjectBaseprotectedvirtual
DebugvtkObjectprotected
DebugOff()vtkObjectvirtual
DebugOn()vtkObjectvirtual
Delete()vtkObjectBasevirtual
FastDelete()vtkObjectBasevirtual
GetClassName()vtkShaderBallScenevirtual
vtkObject::GetClassName() constvtkObjectBase
GetCommand(unsigned long tag)vtkObject
GetCommand(unsigned long tag)vtkObject
GetDebug()vtkObject
GetGlobalWarningDisplay()vtkObjectstatic
GetGlobalWarningDisplay()vtkObjectstatic
GetMaterialName() constvtkShaderBallScene
GetMTime()vtkObjectvirtual
GetNumberOfSamples() constvtkShaderBallScene
GetReferenceCount()vtkObjectBase
GetReferenceCount()vtkObjectBase
GetRenderer()vtkShaderBallScenevirtual
GetVisible()vtkShaderBallScenevirtual
GetWindow()vtkShaderBallScenevirtual
GlobalWarningDisplayOff()vtkObjectstatic
GlobalWarningDisplayOff()vtkObjectstatic
GlobalWarningDisplayOn()vtkObjectstatic
GlobalWarningDisplayOn()vtkObjectstatic
HasObserver(unsigned long event)vtkObject
HasObserver(const char *event)vtkObject
HasObserver(unsigned long event, vtkCommand *)vtkObject
HasObserver(const char *event, vtkCommand *)vtkObject
HasObserver(unsigned long event, vtkCommand *)vtkObject
HasObserver(const char *event, vtkCommand *)vtkObject
InternalGrabFocus(vtkCommand *mouseEvents, vtkCommand *keypressEvents=NULL)vtkObjectprotected
InternalGrabFocus(vtkCommand *mouseEvents, vtkCommand *keypressEvents=NULL)vtkObjectprotected
InternalReleaseFocus()vtkObjectprotected
InternalReleaseFocus()vtkObjectprotected
InvokeEvent(unsigned long event)vtkObject
InvokeEvent(const char *event)vtkObject
InvokeEvent(unsigned long event, void *callData)vtkObject
InvokeEvent(const char *event, void *callData)vtkObject
InvokeEvent(unsigned long event, void *callData)vtkObject
InvokeEvent(const char *event, void *callData)vtkObject
IsA(const char *type)vtkShaderBallScenevirtual
IsTypeOf(const char *type)vtkShaderBallScenestatic
Modified() overridevtkShaderBallScenevirtual
MTimevtkObjectprotected
New()vtkShaderBallScenestatic
vtkObject::operator=(const vtkObjectBase &)vtkObjectBaseprotected
Print(ostream &os)vtkObjectBase
PrintHeader(ostream &os, vtkIndent indent)vtkObjectBasevirtual
PrintHeader(ostream &os, vtkIndent indent)vtkObjectBasevirtual
PrintRevisions(ostream &)vtkObjectBase
PrintRevisions(ostream &)vtkObjectBase
PrintSelf(ostream &os, vtkIndent indent) overridevtkShaderBallScenevirtual
PrintTrailer(ostream &os, vtkIndent indent)vtkObjectBasevirtual
PrintTrailer(ostream &os, vtkIndent indent)vtkObjectBasevirtual
ReferenceCountvtkObjectBaseprotected
Register(vtkObjectBase *o)vtkObjectBasevirtual
RegisterInternal(vtkObjectBase *, vtkTypeBool check) VTK_OVERRIDEvtkObjectprotectedvirtual
RemoveAllObservers()vtkObject
RemoveObserver(unsigned long tag)vtkObject
RemoveObserver(vtkCommand *)vtkObject
RemoveObserver(vtkCommand *)vtkObject
RemoveObservers(unsigned long event)vtkObject
RemoveObservers(const char *event)vtkObject
RemoveObservers(unsigned long event, vtkCommand *)vtkObject
RemoveObservers(const char *event, vtkCommand *)vtkObject
RemoveObservers(unsigned long event, vtkCommand *)vtkObject
RemoveObservers(const char *event, vtkCommand *)vtkObject
Render()vtkShaderBallScene
ReportReferences(vtkGarbageCollector *)vtkObjectBaseprotectedvirtual
ResetOSPrayPass()vtkShaderBallScene
SafeDownCast(vtkObject *o)vtkShaderBallScenestatic
SetDebug(bool debugFlag)vtkObject
SetGlobalWarningDisplay(int val)vtkObjectstatic
SetGlobalWarningDisplay(int val)vtkObjectstatic
SetMaterialName(const char *)vtkShaderBallScene
SetNumberOfSamples(int numberOfSamples)vtkShaderBallScene
SetReferenceCount(int)vtkObjectBase
SetVisible(bool visible)vtkShaderBallScene
SubjectHelpervtkObjectprotected
Superclass typedefvtkShaderBallScene
UnRegister(vtkObjectBase *o)vtkObjectBasevirtual
UnRegisterInternal(vtkObjectBase *, vtkTypeBool check) VTK_OVERRIDEvtkObjectprotectedvirtual
VisibleOff()vtkShaderBallScenevirtual
VisibleOn()vtkShaderBallScenevirtual
vtkBaseTypeMacro(vtkObject, vtkObjectBase)vtkObject
vtkObject()vtkObjectprotected
vtkObjectBase()vtkObjectBaseprotected
vtkObjectBase(const vtkObjectBase &)vtkObjectBaseprotected
vtkShaderBallScene()vtkShaderBallSceneprotected
WeakPointersvtkObjectBaseprotected
~vtkObject()vtkObjectprotectedvirtual
~vtkObjectBase()vtkObjectBaseprotectedvirtual
~vtkShaderBallScene()vtkShaderBallSceneprotectedvirtual