32 #ifndef pqCameraReaction_h 33 #define pqCameraReaction_h 64 static void resetCamera();
65 static void resetPositiveX();
66 static void resetPositiveY();
67 static void resetPositiveZ();
68 static void resetNegativeX();
69 static void resetNegativeY();
70 static void resetNegativeZ();
71 static void resetDirection(
72 double look_x,
double look_y,
double look_z,
double up_x,
double up_y,
double up_z);
73 static void zoomToData();
74 static void rotateCamera(
double angle);
virtual void updateEnableState()
#define PQAPPLICATIONCOMPONENTS_EXPORT
This is a superclass just to make it easier to collect all such reactions.
pqCameraReaction has the logic to handle common operations associated with the camera such as reset v...
virtual void onTriggered()
Called when the action is triggered.