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Cube1

vtk-examples/Cxx/GeometricObjects/Cube1


Description

Display a cube.

A nice simple example that demonstrates the operation of the VTK pipeline.

Other languages

See (Python)

Question

If you have a question about this example, please use the VTK Discourse Forum

Code

Cube1.cxx

#include <vtkActor.h>
#include <vtkCamera.h>
#include <vtkCubeSource.h>
#include <vtkNamedColors.h>
#include <vtkNew.h>
#include <vtkPolyDataMapper.h>
#include <vtkProperty.h>
#include <vtkRenderWindow.h>
#include <vtkRenderWindowInteractor.h>
#include <vtkRenderer.h>

int main(int, char*[])
{

  vtkNew<vtkNamedColors> colors;

  // Create a rendering window and renderer.
  vtkNew<vtkRenderer> ren;
  vtkNew<vtkRenderWindow> renWin;
  renWin->SetWindowName("Cube");
  renWin->AddRenderer(ren);
  // Create a renderwindow interactor.
  vtkNew<vtkRenderWindowInteractor> iren;
  iren->SetRenderWindow(renWin);

  // Create a cube.
  vtkNew<vtkCubeSource> cube;
  cube->Update();

  // Mapper.
  vtkNew<vtkPolyDataMapper> cubeMapper;
  cubeMapper->SetInputData(cube->GetOutput());

  // Actor.
  vtkNew<vtkActor> cubeActor;
  cubeActor->SetMapper(cubeMapper);
  cubeActor->GetProperty()->SetColor(colors->GetColor3d("Banana").GetData());

  // Assign actor to the renderer.
  ren->AddActor(cubeActor);

  ren->ResetCamera();
  ren->GetActiveCamera()->Azimuth(30);
  ren->GetActiveCamera()->Elevation(30);
  ren->ResetCameraClippingRange();
  ren->SetBackground(colors->GetColor3d("Silver").GetData());

  renWin->SetSize(300, 300);
  renWin->SetWindowName("Cube1");

  // Enable user interface interaction.
  iren->Initialize();
  renWin->Render();
  iren->Start();

  return EXIT_SUCCESS;
}

CMakeLists.txt

cmake_minimum_required(VERSION 3.12 FATAL_ERROR)

project(Cube1)

find_package(VTK COMPONENTS 
  CommonColor
  CommonCore
  FiltersSources
  InteractionStyle
  RenderingContextOpenGL2
  RenderingCore
  RenderingFreeType
  RenderingGL2PSOpenGL2
  RenderingOpenGL2
)

if (NOT VTK_FOUND)
  message(FATAL_ERROR "Cube1: Unable to find the VTK build folder.")
endif()

# Prevent a "command line is too long" failure in Windows.
set(CMAKE_NINJA_FORCE_RESPONSE_FILE "ON" CACHE BOOL "Force Ninja to use response files.")
add_executable(Cube1 MACOSX_BUNDLE Cube1.cxx )
  target_link_libraries(Cube1 PRIVATE ${VTK_LIBRARIES}
)
# vtk_module_autoinit is needed
vtk_module_autoinit(
  TARGETS Cube1
  MODULES ${VTK_LIBRARIES}
)

Download and Build Cube1

Click here to download Cube1 and its CMakeLists.txt file. Once the tarball Cube1.tar has been downloaded and extracted,

cd Cube1/build

If VTK is installed:

cmake ..

If VTK is not installed but compiled on your system, you will need to specify the path to your VTK build:

cmake -DVTK_DIR:PATH=/home/me/vtk_build ..

Build the project:

make

and run it:

./Cube1

WINDOWS USERS

Be sure to add the VTK bin directory to your path. This will resolve the VTK dll's at run time.