Skip to content

ConstructTree

vtk-examples/Cxx/Graphs/ConstructTree


Other languages

See (Python)

Question

If you have a question about this example, please use the VTK Discourse Forum

Code

ConstructTree.cxx

#include <vtkGraphLayoutView.h>
#include <vtkMutableDirectedGraph.h>
#include <vtkNamedColors.h>
#include <vtkNew.h>
#include <vtkRenderWindow.h>
#include <vtkRenderWindowInteractor.h>
#include <vtkRenderer.h>
#include <vtkTree.h>

int main(int, char*[])
{
  vtkNew<vtkNamedColors> colors;

  vtkNew<vtkMutableDirectedGraph> graph;

  vtkIdType v1 = graph->AddVertex();
  vtkIdType v2 = graph->AddChild(v1);
  graph->AddChild(v1);
  graph->AddChild(v2);

  /*
  //equivalent to:

  vtkIdType v1 = g->AddVertex();
  vtkIdType v2 = g->AddVertex();
  vtkIdType v3 = g->AddVertex();
  vtkIdType v4 = g->AddVertex();

  g->AddEdge ( v1, v2 );
  g->AddEdge ( v1, v3 );
  g->AddEdge ( v2, v4 );
  */

  vtkNew<vtkTree> tree;
  bool success = tree->CheckedShallowCopy(graph);
  std::cout << "Success? " << success << std::endl;

  vtkNew<vtkGraphLayoutView> treeLayoutView;
  treeLayoutView->AddRepresentationFromInput(tree);
  treeLayoutView->SetLayoutStrategyToTree();
  treeLayoutView->ResetCamera();
  treeLayoutView->GetRenderer()->SetBackground(
      colors->GetColor3d("Navy").GetData());
  treeLayoutView->GetRenderer()->SetBackground2(
      colors->GetColor3d("MidnightBlue").GetData());
  treeLayoutView->GetRenderWindow()->SetWindowName("ConstructTree");
  treeLayoutView->Render();
  treeLayoutView->GetInteractor()->Start();

  return EXIT_SUCCESS;
}

CMakeLists.txt

cmake_minimum_required(VERSION 3.3 FATAL_ERROR)

project(ConstructTree)

find_package(VTK COMPONENTS 
  vtkCommonColor
  vtkCommonCore
  vtkCommonDataModel
  vtkInteractionStyle
  vtkRenderingContextOpenGL2
  vtkRenderingCore
  vtkRenderingFreeType
  vtkRenderingGL2PSOpenGL2
  vtkRenderingOpenGL2
  vtkViewsInfovis
  QUIET
)

if (NOT VTK_FOUND)
  message("Skipping ConstructTree: ${VTK_NOT_FOUND_MESSAGE}")
  return ()
endif()
message (STATUS "VTK_VERSION: ${VTK_VERSION}")
if (VTK_VERSION VERSION_LESS "8.90.0")
  # old system
  include(${VTK_USE_FILE})
  add_executable(ConstructTree MACOSX_BUNDLE ConstructTree.cxx )
  target_link_libraries(ConstructTree PRIVATE ${VTK_LIBRARIES})
else ()
  # include all components
  add_executable(ConstructTree MACOSX_BUNDLE ConstructTree.cxx )
  target_link_libraries(ConstructTree PRIVATE ${VTK_LIBRARIES})
  # vtk_module_autoinit is needed
  vtk_module_autoinit(
    TARGETS ConstructTree
    MODULES ${VTK_LIBRARIES}
    )
endif ()

Download and Build ConstructTree

Click here to download ConstructTree and its CMakeLists.txt file. Once the tarball ConstructTree.tar has been downloaded and extracted,

cd ConstructTree/build

If VTK is installed:

cmake ..

If VTK is not installed but compiled on your system, you will need to specify the path to your VTK build:

cmake -DVTK_DIR:PATH=/home/me/vtk_build ..

Build the project:

make

and run it:

./ConstructTree

WINDOWS USERS

Be sure to add the VTK bin directory to your path. This will resolve the VTK dll's at run time.