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ImageSlice

vtk-examples/Cxx/Images/ImageSlice


Question

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Code

ImageSlice.cxx

#include <vtkImageData.h>
#include <vtkImageMapper.h>
#include <vtkImageResliceMapper.h>
#include <vtkImageSlice.h>
#include <vtkInteractorStyleImage.h>
#include <vtkNamedColors.h>
#include <vtkNew.h>
#include <vtkRenderWindow.h>
#include <vtkRenderWindowInteractor.h>
#include <vtkRenderer.h>

namespace {

void CreateColorImage(vtkImageData*);

}

int main(int, char*[])
{
  vtkNew<vtkNamedColors> colors;

  vtkNew<vtkImageData> colorImage;
  CreateColorImage(colorImage);

  vtkNew<vtkImageResliceMapper> imageResliceMapper;
  imageResliceMapper->SetInputData(colorImage);

  vtkNew<vtkImageSlice> imageSlice;
  imageSlice->SetMapper(imageResliceMapper);

  // Setup renderers.
  vtkNew<vtkRenderer> renderer;
  renderer->AddViewProp(imageSlice);
  renderer->ResetCamera();
  renderer->SetBackground(colors->GetColor3d("NavajoWhite").GetData());

  // Setup render window.
  vtkNew<vtkRenderWindow> renderWindow;
  renderWindow->SetSize(300, 300);
  renderWindow->AddRenderer(renderer);
  renderWindow->SetWindowName("ImageSlice");

  // Setup render window interactor.
  vtkNew<vtkRenderWindowInteractor> renderWindowInteractor;

  vtkNew<vtkInteractorStyleImage> style;

  renderWindowInteractor->SetInteractorStyle(style);

  // Render and start interaction.
  renderWindowInteractor->SetRenderWindow(renderWindow);
  renderWindow->Render();
  renderWindowInteractor->Initialize();

  renderWindowInteractor->Start();

  return EXIT_SUCCESS;
}

namespace {

void CreateColorImage(vtkImageData* image)
{
  image->SetDimensions(10, 10, 1);
  image->AllocateScalars(VTK_UNSIGNED_CHAR, 3);

  vtkNew<vtkNamedColors> colors;
  auto pixelColor = colors->GetColor3ub("Turquoise").GetData();

  for (unsigned int x = 0; x < 10; x++)
  {
    for (unsigned int y = 0; y < 10; y++)
    {
      unsigned char* pixel =
          static_cast<unsigned char*>(image->GetScalarPointer(x, y, 0));
      for (auto j = 0; j < 3; ++j)
      {
        pixel[j] = pixelColor[j];
      }
    }
  }
}

} // namespace

CMakeLists.txt

cmake_minimum_required(VERSION 3.12 FATAL_ERROR)

project(ImageSlice)

find_package(VTK COMPONENTS 
  CommonColor
  CommonCore
  CommonDataModel
  InteractionStyle
  RenderingContextOpenGL2
  RenderingCore
  RenderingFreeType
  RenderingGL2PSOpenGL2
  RenderingImage
  RenderingOpenGL2
)

if (NOT VTK_FOUND)
  message(FATAL_ERROR "ImageSlice: Unable to find the VTK build folder.")
endif()

# Prevent a "command line is too long" failure in Windows.
set(CMAKE_NINJA_FORCE_RESPONSE_FILE "ON" CACHE BOOL "Force Ninja to use response files.")
add_executable(ImageSlice MACOSX_BUNDLE ImageSlice.cxx )
  target_link_libraries(ImageSlice PRIVATE ${VTK_LIBRARIES}
)
# vtk_module_autoinit is needed
vtk_module_autoinit(
  TARGETS ImageSlice
  MODULES ${VTK_LIBRARIES}
)

Download and Build ImageSlice

Click here to download ImageSlice and its CMakeLists.txt file. Once the tarball ImageSlice.tar has been downloaded and extracted,

cd ImageSlice/build

If VTK is installed:

cmake ..

If VTK is not installed but compiled on your system, you will need to specify the path to your VTK build:

cmake -DVTK_DIR:PATH=/home/me/vtk_build ..

Build the project:

make

and run it:

./ImageSlice

WINDOWS USERS

Be sure to add the VTK bin directory to your path. This will resolve the VTK dll's at run time.