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Camera

vtk-examples/Cxx/Visualization/Camera


Other languages

See (Python), (Java)

Question

If you have a question about this example, please use the VTK Discourse Forum

Code

Camera.cxx

#include <vtkActor.h>
#include <vtkCamera.h>
#include <vtkNamedColors.h>
#include <vtkNew.h>
#include <vtkPolyDataMapper.h>
#include <vtkProperty.h>
#include <vtkRenderWindow.h>
#include <vtkRenderWindowInteractor.h>
#include <vtkRenderer.h>
#include <vtkSphereSource.h>

int main(int, char*[])
{
  vtkNew<vtkNamedColors> colors;

  // Create a sphere
  vtkNew<vtkSphereSource> sphereSource;
  sphereSource->SetCenter(0.0, 0.0, 0.0);
  sphereSource->SetRadius(10.0);
  sphereSource->SetPhiResolution(30);
  sphereSource->SetThetaResolution(30);
  sphereSource->Update();

  // Create a mapper and actor
  vtkNew<vtkPolyDataMapper> mapper;
  mapper->SetInputConnection(sphereSource->GetOutputPort());

  vtkNew<vtkActor> actor;
  actor->SetMapper(mapper);
  actor->GetProperty()->SetSpecular(0.6);
  actor->GetProperty()->SetSpecularPower(30);
  actor->GetProperty()->SetColor(colors->GetColor3d("LightSkyBlue").GetData());

  vtkNew<vtkCamera> camera;
  camera->SetPosition(0, 0, 100);
  camera->SetFocalPoint(0, 0, 0);

  // Create a renderer, render window, and interactor
  vtkNew<vtkRenderer> renderer;

  renderer->SetActiveCamera(camera);

  vtkNew<vtkRenderWindow> renderWindow;
  renderWindow->AddRenderer(renderer);
  renderWindow->SetWindowName("Camera");

  vtkNew<vtkRenderWindowInteractor> renderWindowInteractor;
  renderWindowInteractor->SetRenderWindow(renderWindow);

  // Add the actor to the scene
  renderer->AddActor(actor);
  renderer->SetBackground(colors->GetColor3d("MistyRose").GetData());

  // Render and interact
  renderWindow->Render();
  renderWindowInteractor->Start();

  return EXIT_SUCCESS;
}

CMakeLists.txt

cmake_minimum_required(VERSION 3.12 FATAL_ERROR)

project(Camera)

find_package(VTK COMPONENTS 
  CommonColor
  CommonCore
  FiltersSources
  InteractionStyle
  RenderingContextOpenGL2
  RenderingCore
  RenderingFreeType
  RenderingGL2PSOpenGL2
  RenderingOpenGL2
)

if (NOT VTK_FOUND)
  message(FATAL_ERROR "Camera: Unable to find the VTK build folder.")
endif()

# Prevent a "command line is too long" failure in Windows.
set(CMAKE_NINJA_FORCE_RESPONSE_FILE "ON" CACHE BOOL "Force Ninja to use response files.")
add_executable(Camera MACOSX_BUNDLE Camera.cxx )
  target_link_libraries(Camera PRIVATE ${VTK_LIBRARIES}
)
# vtk_module_autoinit is needed
vtk_module_autoinit(
  TARGETS Camera
  MODULES ${VTK_LIBRARIES}
)

Download and Build Camera

Click here to download Camera and its CMakeLists.txt file. Once the tarball Camera.tar has been downloaded and extracted,

cd Camera/build

If VTK is installed:

cmake ..

If VTK is not installed but compiled on your system, you will need to specify the path to your VTK build:

cmake -DVTK_DIR:PATH=/home/me/vtk_build ..

Build the project:

make

and run it:

./Camera

WINDOWS USERS

Be sure to add the VTK bin directory to your path. This will resolve the VTK dll's at run time.