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1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 | 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x | import macro from 'vtk.js/Sources/macros'; import BinaryHelper from 'vtk.js/Sources/IO/Core/BinaryHelper'; import DataAccessHelper from 'vtk.js/Sources/IO/Core/DataAccessHelper'; import vtkDracoReader from 'vtk.js/Sources/IO/Geometry/DracoReader'; import { createVTKObjects, parseGLTF, GLTFCameraToVTKCamera, applyTransformToCamera, createPropertyFromGLTFMaterial, } from 'vtk.js/Sources/IO/Geometry/GLTFImporter/Reader'; import parseGLB from 'vtk.js/Sources/IO/Geometry/GLTFImporter/Decoder'; import { createAnimationMixer } from 'vtk.js/Sources/IO/Geometry/GLTFImporter/Animations'; import { BINARY_HEADER_MAGIC } from 'vtk.js/Sources/IO/Geometry/GLTFImporter/Constants'; const { vtkDebugMacro, vtkErrorMacro } = macro; // ---------------------------------------------------------------------------- // vtkGLTFImporter methods // ---------------------------------------------------------------------------- function vtkGLTFImporter(publicAPI, model) { // Set our className model.classHierarchy.push('vtkGLTFImporter'); // Create default dataAccessHelper if not available if (!model.dataAccessHelper) { model.dataAccessHelper = DataAccessHelper.get('http'); } // Internal method to fetch Array function fetchData(url, option = {}) { const { compression, progressCallback } = model; if (option.binary) { return model.dataAccessHelper.fetchBinary(url, { compression, progressCallback, }); } return model.dataAccessHelper.fetchText(publicAPI, url, { compression, progressCallback, }); } // Set DataSet url publicAPI.setUrl = (url, option = { binary: true }) => { model.url = url; // Remove the file in the URL const path = url.split('/'); path.pop(); model.baseURL = path.join('/'); model.compression = option.compression; model.sceneId = option.sceneId ? option.sceneId : 0; // Fetch metadata return publicAPI.loadData({ progressCallback: option.progressCallback, binary: !!option.binary, }); }; // Fetch the actual data arrays publicAPI.loadData = (option = {}) => { const promise = fetchData(model.url, option); promise.then(publicAPI.parse); return promise; }; publicAPI.parse = (content) => { if (typeof content === 'string') { publicAPI.parseAsText(content); } else { publicAPI.parseAsBinary(content); } }; publicAPI.parseAsBinary = async (content) => { if (!content) { return; } if (content !== model.parseData) { publicAPI.modified(); } else { return; } const glTF = {}; const options = { baseUri: model.baseURL, }; const magic = BinaryHelper.arrayBufferToString( new Uint8Array(content, 0, 4) ); if (magic === BINARY_HEADER_MAGIC) { const { json, buffers } = parseGLB(content); vtkDebugMacro('Loaded GLB', json, buffers); glTF.glbBuffers = buffers; glTF.json = json; } else { glTF.json = JSON.parse(BinaryHelper.arrayBufferToString(content)); } if (glTF.json.asset === undefined || glTF.json.asset.version[0] < 2) { vtkErrorMacro('Unsupported asset. glTF versions >=2.0 are supported.'); return; } model.glTFTree = await parseGLTF(glTF, options); model.actors = new Map(); model.cameras = new Map(); model.lights = new Map(); model.animations = []; model.variants = []; model.variantMappings = new Map(); await createVTKObjects(model); model.scenes = model.glTFTree.scenes; publicAPI.invokeReady(); }; publicAPI.parseAsText = (content) => { if (!content) { return; } if (content !== model.parseData) { publicAPI.modified(); } else { return; } model.parseData = content; }; publicAPI.requestData = (inData, outData) => { publicAPI.parse(model.parseData); }; publicAPI.setDracoDecoder = (decoder) => { vtkDracoReader.setDracoDecoder(decoder); }; publicAPI.importActors = () => { // Add actors to renderer model.actors.forEach((actor) => model.renderer.addActor(actor)); }; publicAPI.importCameras = () => { // Set up camera model.glTFTree.cameras?.forEach((glTFcamera) => { const camera = GLTFCameraToVTKCamera(glTFcamera); model.cameras.set(glTFcamera.id, camera); }); model.scenes.forEach((scene) => { scene.nodes.forEach((node) => { const camera = model.cameras.get(node.camera?.id); if (camera) { applyTransformToCamera(camera, node.transform); } }); }); }; publicAPI.importAnimations = () => { // Set up animations if (model.glTFTree.animations?.length > 0) { model.animationMixer = createAnimationMixer( model.actors, model.glTFTree.accessors ); model.glTFTree.animations.forEach((animation) => { model.animationMixer.addAnimation(animation); }); } model.animations = model.glTFTree.animations || []; }; publicAPI.importLights = () => { // Set up lights model.lights?.forEach((light) => { vtkDebugMacro('Adding light', light); model.renderer.addLight(light); }); }; publicAPI.setCamera = (cameraId) => { const camera = model.cameras.get(cameraId); if (!camera) { vtkErrorMacro(`Camera ${cameraId} not found`); return; } vtkDebugMacro('Setting camera', camera); model.renderer.setActiveCamera(camera); }; publicAPI.switchToVariant = async (variantIndex) => { const promises = Array.from(model.actors).map(async ([nodeId, actor]) => { vtkDebugMacro('Switching to variant', variantIndex, 'for node', nodeId); const variantMappings = model.variantMappings.get(nodeId); if (variantMappings) { const mapping = variantMappings.find((m) => m.variants.includes(variantIndex) ); if (mapping) { const variantMaterial = model.glTFTree.materials[mapping.material]; await createPropertyFromGLTFMaterial(model, variantMaterial, actor); } } }); await Promise.all(promises); }; } // ---------------------------------------------------------------------------- // Object factory // ---------------------------------------------------------------------------- const DEFAULT_VALUES = { // baseURL: null, // dataAccessHelper: null, // url: null, }; // ---------------------------------------------------------------------------- export function extend(publicAPI, model, initialValues = {}) { Object.assign(model, DEFAULT_VALUES, initialValues); // Build VTK API macro.obj(publicAPI, model); macro.get(publicAPI, model, [ 'url', 'baseURL', 'actors', 'scenes', 'cameras', 'animations', 'animationMixer', 'variants', 'variantMappings', ]); macro.set(publicAPI, model, ['renderer', 'dracoDecoder']); macro.event(publicAPI, model, 'ready'); // vtkGLTFImporter methods vtkGLTFImporter(publicAPI, model); // To support destructuring if (!model.compression) { model.compression = null; } if (!model.progressCallback) { model.progressCallback = null; } } // ---------------------------------------------------------------------------- export const newInstance = macro.newInstance(extend, 'vtkGLTFImporter'); // ---------------------------------------------------------------------------- export default { extend, newInstance, }; |