All files / Sources/IO/Geometry/PLYWriter Constants.js

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export const FormatTypes = {
  ASCII: 'ascii',
  BINARY: 'binary',
};
 
/**
 * Choose the name used for the texture coordinates.
 * (u, v) or (texture_u, texture_v)
 */
export const TextureCoordinatesName = {
  UV: ['u', 'v'],
  TEXTURE_UV: ['texture_u', 'texture_v'],
};
 
export default {
  FormatTypes,
  TextureCoordinatesName,
};