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1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 | 8x 8x 8x 2x 2x 2x 2x 8x 8x 8x 126x 8x 126x 8x 8x 8x 8x 8x 8x 8x 8x 2x 2x 2x 8x 8x 1x 8x 8x 8x 8x 8x 8x 8x 8x 8x 8x 8x 1x | import macro from 'vtk.js/Sources/macros'; import vtkCoordinate from 'vtk.js/Sources/Rendering/Core/Coordinate'; import vtkProp from 'vtk.js/Sources/Rendering/Core/Prop'; import vtkProperty2D from 'vtk.js/Sources/Rendering/Core/Property2D'; import { Coordinate } from 'vtk.js/Sources/Rendering/Core/Coordinate/Constants'; // ---------------------------------------------------------------------------- // vtkActor2D methods // ---------------------------------------------------------------------------- function vtkActor2D(publicAPI, model) { // Set our className model.classHierarchy.push('vtkActor2D'); publicAPI.getActors2D = () => publicAPI; publicAPI.getIsOpaque = () => { // make sure we have a property Iif (!model.property) { // force creation of a property publicAPI.getProperty(); } let isOpaque = model.property.getOpacity() >= 1.0; // are we using an opaque texture, if any? isOpaque = isOpaque && (!model.texture || !model.texture.isTranslucent()); return isOpaque; }; publicAPI.hasTranslucentPolygonalGeometry = () => { if (model.mapper === null) { return false; } // make sure we have a property if (model.property === null) { // force creation of a property publicAPI.setProperty(publicAPI.makeProperty()); } // is this actor opaque ? return !publicAPI.getIsOpaque(); }; publicAPI.makeProperty = vtkProperty2D.newInstance; publicAPI.getProperty = () => { if (model.property === null) { model.property = publicAPI.makeProperty(); } return model.property; }; //---------------------------------------------------------------------------- // Set the Prop2D's position in display coordinates. publicAPI.setDisplayPosition = (XPos, YPos) => { model.positionCoordinate.setCoordinateSystem(Coordinate.DISPLAY); model.positionCoordinate.setValue(XPos, YPos, 0.0); }; //---------------------------------------------------------------------------- publicAPI.setWidth = (w) => { const pos = model.position2Coordinate.getValue(); model.position2Coordinate.setCoordinateSystemToNormalizedViewport(); model.position2Coordinate.setValue(w, pos[1]); }; //---------------------------------------------------------------------------- publicAPI.setHeight = (w) => { const pos = model.position2Coordinate.getValue(); model.position2Coordinate.setCoordinateSystemToNormalizedViewport(); model.position2Coordinate.setValue(pos[0], w); }; //---------------------------------------------------------------------------- publicAPI.getWidth = () => model.position2Coordinate.getValue()[0]; //---------------------------------------------------------------------------- publicAPI.getHeight = () => model.position2Coordinate.getValue()[1]; publicAPI.getMTime = () => { let mt = model.mtime; if (model.property !== null) { const time = model.property.getMTime(); mt = time > mt ? time : mt; } mt = model.positionCoordinate.getMTime() > mt ? model.positionCoordinate.getMTime() : mt; mt = model.positionCoordinate2.getMTime() > mt ? model.positionCoordinate2.getMTime() : mt; // TBD: Handle array of textures here. return mt; }; publicAPI.getRedrawMTime = () => { let mt = model.mtime; if (model.mapper !== null) { let time = model.mapper.getMTime(); mt = time > mt ? time : mt; if (model.mapper.getInput() !== null) { // FIXME !!! getInputAlgorithm / getInput model.mapper.getInputAlgorithm().update(); time = model.mapper.getInput().getMTime(); mt = time > mt ? time : mt; } } return mt; }; publicAPI.getBounds = () => { // does our mapper support bounds Iif (typeof publicAPI.getMapper().getBounds === 'function') { model.useBounds = true; return publicAPI.getMapper().getBounds(); } model.useBounds = false; return []; }; // Description: // Return the actual vtkCoordinate reference that the mapper should use // to position the actor. This is used internally by the mappers and should // be overridden in specialized subclasses and otherwise ignored. publicAPI.getActualPositionCoordinate = () => model.positionCoordinate; publicAPI.getActualPositionCoordinate2 = () => model.positionCoordinate2; } // ---------------------------------------------------------------------------- // Object factory // ---------------------------------------------------------------------------- const DEFAULT_VALUES = { mapper: null, property: null, layerNumber: 0, positionCoordinate: null, positionCoordinate2: null, }; // ---------------------------------------------------------------------------- export function extend(publicAPI, model, initialValues = {}) { Object.assign(model, DEFAULT_VALUES, initialValues); // Inheritance vtkProp.extend(publicAPI, model, initialValues); model.positionCoordinate = vtkCoordinate.newInstance(); model.positionCoordinate.setCoordinateSystemToViewport(); model.positionCoordinate2 = vtkCoordinate.newInstance(); model.positionCoordinate2.setCoordinateSystemToNormalizedViewport(); model.positionCoordinate2.setValue(0.5, 0.5); model.positionCoordinate2.setReferenceCoordinate(model.positionCoordinate); // Build VTK API macro.set(publicAPI, model, ['property']); macro.setGet(publicAPI, model, ['mapper']); // Object methods vtkActor2D(publicAPI, model); } // ---------------------------------------------------------------------------- export const newInstance = macro.newInstance(extend, 'vtkActor2D'); // ---------------------------------------------------------------------------- export default { newInstance, extend }; |