All files / Sources/Rendering/Core/CellPicker index.js

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import macro from 'vtk.js/Sources/macros';
import vtkCellTypes from 'vtk.js/Sources/Common/DataModel/CellTypes';
import vtkLine from 'vtk.js/Sources/Common/DataModel/Line';
import vtkPicker from 'vtk.js/Sources/Rendering/Core/Picker';
import vtkPolyLine from 'vtk.js/Sources/Common/DataModel/PolyLine';
import vtkTriangle from 'vtk.js/Sources/Common/DataModel/Triangle';
import vtkQuad from 'vtk.js/Sources/Common/DataModel/Quad';
import * as vtkMath from 'vtk.js/Sources/Common/Core/Math';
import { CellType } from 'vtk.js/Sources/Common/DataModel/CellTypes/Constants';
import { vec3, vec4 } from 'gl-matrix';
import vtkBox from 'vtk.js/Sources/Common/DataModel/Box';
 
// ----------------------------------------------------------------------------
// Global methods
// ----------------------------------------------------------------------------
 
function createCellMap() {
  return {
    [CellType.VTK_LINE]: vtkLine.newInstance(),
    [CellType.VTK_POLY_LINE]: vtkPolyLine.newInstance(),
    [CellType.VTK_TRIANGLE]: vtkTriangle.newInstance(),
    [CellType.VTK_QUAD]: vtkQuad.newInstance(),
  };
}
 
function clipLineWithPlane(mapper, matrix, p1, p2) {
  const outObj = { planeId: -1, t1: 0.0, t2: 1.0, intersect: 0 };
  const nbClippingPlanes = mapper.getNumberOfClippingPlanes();
  const plane = [];
  for (let i = 0; i < nbClippingPlanes; i++) {
    mapper.getClippingPlaneInDataCoords(matrix, i, plane);
 
    const d1 =
      plane[0] * p1[0] + plane[1] * p1[1] + plane[2] * p1[2] + plane[3];
    const d2 =
      plane[0] * p2[0] + plane[1] * p2[1] + plane[2] * p2[2] + plane[3];
 
    // If both distances are negative, both points are outside
    if (d1 < 0 && d2 < 0) {
      return 0;
    }
 
    if (d1 < 0 || d2 < 0) {
      // If only one of the distances is negative, the line crosses the plane
      // Compute fractional distance "t" of the crossing between p1 & p2
      let t = 0.0;
 
      // The "if" here just avoids an expensive division when possible
      if (d1 !== 0) {
        // We will never have d1==d2 since they have different signs
        t = d1 / (d1 - d2);
      }
 
      // If point p1 was clipped, adjust t1
      if (d1 < 0) {
        if (t >= outObj.t1) {
          outObj.t1 = t;
          outObj.planeId = i;
        }
      } else if (t <= outObj.t2) {
        // else point p2 was clipped, so adjust t2
        outObj.t2 = t;
      }
      // If this happens, there's no line left
      if (outObj.t1 > outObj.t2) {
        outObj.intersect = 0;
        return outObj;
      }
    }
  }
  outObj.intersect = 1;
  return outObj;
}
 
// ----------------------------------------------------------------------------
// Static API
// ----------------------------------------------------------------------------
 
export const STATIC = {
  clipLineWithPlane,
};
 
// ----------------------------------------------------------------------------
// vtkCellPicker methods
// ----------------------------------------------------------------------------
 
function vtkCellPicker(publicAPI, model) {
  // Set our className
  model.classHierarchy.push('vtkCellPicker');
 
  const superClass = { ...publicAPI };
 
  function resetCellPickerInfo() {
    model.cellId = -1;
 
    model.pCoords[0] = 0.0;
    model.pCoords[1] = 0.0;
    model.pCoords[2] = 0.0;
 
    model.cellIJK[0] = 0.0;
    model.cellIJK[1] = 0.0;
    model.cellIJK[2] = 0.0;
 
    model.mapperNormal[0] = 0.0;
    model.mapperNormal[1] = 0.0;
    model.mapperNormal[2] = 1.0;
 
    model.pickNormal[0] = 0.0;
    model.pickNormal[1] = 0.0;
    model.pickNormal[2] = 1.0;
  }
 
  function resetPickInfo() {
    model.dataSet = null;
    model.mapper = null;
    resetCellPickerInfo();
  }
 
  publicAPI.initialize = () => {
    resetPickInfo();
    superClass.initialize();
  };
 
  publicAPI.computeSurfaceNormal = (data, cell, weights, normal) => {
    const normals = data.getPointData().getNormals();
    // TODO add getCellDimension on vtkCell
    const cellDimension = 0;
    Iif (normals) {
      normal[0] = 0.0;
      normal[1] = 0.0;
      normal[2] = 0.0;
      const pointNormal = [];
      for (let i = 0; i < 3; i++) {
        normals.getTuple(cell.getPointsIds()[i], pointNormal);
        normal[0] += pointNormal[0] * weights[i];
        normal[1] += pointNormal[1] * weights[i];
        normal[2] += pointNormal[2] * weights[i];
      }
      vtkMath.normalize(normal);
    } else Iif (cellDimension === 2) {
      // TODO
    } else {
      return 0;
    }
    return 1;
  };
 
  publicAPI.pick = (selection, renderer) => {
    publicAPI.initialize();
    const pickResult = superClass.pick(selection, renderer);
    Iif (pickResult) {
      const camera = renderer.getActiveCamera();
      const cameraPos = [];
      camera.getPosition(cameraPos);
 
      if (camera.getParallelProjection()) {
        // For parallel projection, use -ve direction of projection
        const cameraFocus = [];
        camera.getFocalPoint(cameraFocus);
        model.pickNormal[0] = cameraPos[0] - cameraFocus[0];
        model.pickNormal[1] = cameraPos[1] - cameraFocus[1];
        model.pickNormal[2] = cameraPos[2] - cameraFocus[2];
      } else {
        // Get the vector from pick position to the camera
        model.pickNormal[0] = cameraPos[0] - model.pickPosition[0];
        model.pickNormal[1] = cameraPos[1] - model.pickPosition[1];
        model.pickNormal[2] = cameraPos[2] - model.pickPosition[2];
      }
      vtkMath.normalize(model.pickNormal);
    }
    return pickResult;
  };
 
  model.intersectWithLine = (p1, p2, tolerance, prop, mapper) => {
    let tMin = Number.MAX_VALUE;
    let t1 = 0.0;
    let t2 = 1.0;
 
    const vtkCellPickerPlaneTol = 1e-14;
 
    const clipLine = clipLineWithPlane(
      mapper,
      model.transformMatrix,
      p1,
      p2,
      t1,
      t2
    );
    Iif (mapper && !clipLine.intersect) {
      return Number.MAX_VALUE;
    }
 
    if (mapper.isA('vtkImageMapper') || mapper.isA('vtkImageArrayMapper')) {
      const pickData = mapper.intersectWithLineForCellPicking(p1, p2);
      if (pickData) {
        tMin = pickData.t;
        model.cellIJK = pickData.ijk;
        model.pCoords = pickData.pCoords;
      }
    } else Iif (mapper.isA('vtkVolumeMapper')) {
      // we calculate here the parametric intercept points between the ray and the bounding box, so
      // if the application defines for some reason a too large ray length (1e6), it restrict the calculation
      // to the vtkVolume prop bounding box
      const interceptionObject = vtkBox.intersectWithLine(
        mapper.getBounds(),
        p1,
        p2
      );
 
      t1 =
        interceptionObject?.t1 > clipLine.t1
          ? interceptionObject.t1
          : clipLine.t1;
      t2 =
        interceptionObject?.t2 < clipLine.t2
          ? interceptionObject.t2
          : clipLine.t2;
 
      tMin = model.intersectVolumeWithLine(p1, p2, t1, t2, tolerance, prop);
    } else if (mapper.isA('vtkMapper')) {
      tMin = model.intersectActorWithLine(p1, p2, t1, t2, tolerance, mapper);
    }
 
    if (tMin < model.globalTMin) {
      model.globalTMin = tMin;
      Iif (
        Math.abs(tMin - t1) < vtkCellPickerPlaneTol &&
        clipLine.clippingPlaneId >= 0
      ) {
        model.mapperPosition[0] = p1[0] * (1 - t1) + p2[0] * t1;
        model.mapperPosition[1] = p1[1] * (1 - t1) + p2[1] * t1;
        model.mapperPosition[2] = p1[2] * (1 - t1) + p2[2] * t1;
        const plane = [];
        mapper.getClippingPlaneInDataCoords(
          model.transformMatrix,
          clipLine.clippingPlaneId,
          plane
        );
        vtkMath.normalize(plane);
        // Want normal outward from the planes, not inward
        model.mapperNormal[0] = -plane[0];
        model.mapperNormal[1] = -plane[1];
        model.mapperNormal[2] = -plane[2];
      }
      vec3.transformMat4(
        model.pickPosition,
        model.mapperPosition,
        model.transformMatrix
      );
      // Transform vector
      const mat = model.transformMatrix;
      model.mapperNormal[0] =
        mat[0] * model.pickNormal[0] +
        mat[4] * model.pickNormal[1] +
        mat[8] * model.pickNormal[2];
      model.mapperNormal[1] =
        mat[1] * model.pickNormal[0] +
        mat[5] * model.pickNormal[1] +
        mat[9] * model.pickNormal[2];
      model.mapperNormal[2] =
        mat[2] * model.pickNormal[0] +
        mat[6] * model.pickNormal[1] +
        mat[10] * model.pickNormal[2];
    }
    return tMin;
  };
 
  model.intersectVolumeWithLine = (p1, p2, t1, t2, tolerance, volume) => {
    let tMin = Number.MAX_VALUE;
    const mapper = volume.getMapper();
    const imageData = mapper.getInputData();
    const dims = imageData.getDimensions();
    const scalars = imageData.getPointData().getScalars().getData();
    const extent = imageData.getExtent();
    // get the world to index transform to correctly transform from world to volume index
    const imageTransform = imageData.getWorldToIndex();
 
    // calculate opacity table
    const numIComps = 1;
    const oWidth = 1024;
    const tmpTable = new Float32Array(oWidth);
    const opacityArray = new Float32Array(oWidth);
    let ofun;
    let oRange;
    const sampleDist = volume.getMapper().getSampleDistance();
 
    for (let c = 0; c < numIComps; ++c) {
      ofun = volume.getProperty().getScalarOpacity(c);
      oRange = ofun.getRange();
      ofun.getTable(oRange[0], oRange[1], oWidth, tmpTable, 1);
      const opacityFactor =
        sampleDist / volume.getProperty().getScalarOpacityUnitDistance(c);
 
      // adjust for sample distance etc
      for (let i = 0; i < oWidth; ++i) {
        opacityArray[i] = 1.0 - (1.0 - tmpTable[i]) ** opacityFactor;
      }
    }
    const scale = oWidth / (oRange[1] - oRange[0] + 1);
 
    // Make a new p1 and p2 using the clipped t1 and t2
    const q1 = [0, 0, 0, 1];
    const q2 = [0, 0, 0, 1];
    q1[0] = p1[0];
    q1[1] = p1[1];
    q1[2] = p1[2];
    q2[0] = p2[0];
    q2[1] = p2[1];
    q2[2] = p2[2];
    if (t1 !== 0.0 || t2 !== 1.0) {
      for (let j = 0; j < 3; j++) {
        q1[j] = p1[j] * (1.0 - t1) + p2[j] * t1;
        q2[j] = p1[j] * (1.0 - t2) + p2[j] * t2;
      }
    }
 
    // convert q1, q2 world coordinates to x1, x2 volume index coordinates
    const x1 = [0, 0, 0, 0];
    const x2 = [0, 0, 0, 0];
    vec4.transformMat4(x1, q1, imageTransform);
    vec4.transformMat4(x2, q2, imageTransform);
 
    const x = [0, 0, 0];
    const xi = [0, 0, 0];
 
    const sliceSize = dims[1] * dims[0];
    const rowSize = dims[0];
    // here the step is the 1 over the distance between volume index location x1 and x2
    const step = 1 / Math.sqrt(vtkMath.distance2BetweenPoints(x1, x2));
    let insideVolume;
    // here we reinterpret the t value as the distance between x1 and x2
    // When calculating the tMin, we weight t between t1 and t2 values
    for (let t = 0; t < 1; t += step) {
      // calculate the location of the point
      insideVolume = true;
      for (let j = 0; j < 3; j++) {
        // "t" is the fractional distance between endpoints x1 and x2
        x[j] = x1[j] * (1.0 - t) + x2[j] * t;
      }
      for (let j = 0; j < 3; j++) {
        // Bounds check
        if (x[j] < extent[2 * j]) {
          x[j] = extent[2 * j];
          insideVolume = false;
        } else if (x[j] > extent[2 * j + 1]) {
          x[j] = extent[2 * j + 1];
          insideVolume = false;
        }
 
        xi[j] = Math.round(x[j]);
      }
 
      if (insideVolume) {
        const index = xi[2] * sliceSize + xi[1] * rowSize + xi[0];
        let value = scalars[index];
        if (value < oRange[0]) {
          value = oRange[0];
        } else if (value > oRange[1]) {
          value = oRange[1];
        }
        value = Math.floor((value - oRange[0]) * scale);
        const opacity = tmpTable[value];
        if (opacity > model.opacityThreshold) {
          // returning the tMin to the original scale, if t1 > 0 or t2 < 1
          tMin = t1 * (1.0 - t) + t2 * t;
          break;
        }
      }
    }
 
    return tMin;
  };
 
  model.intersectActorWithLine = (p1, p2, t1, t2, tolerance, mapper) => {
    let tMin = Number.MAX_VALUE;
    const minXYZ = [0, 0, 0];
    let pDistMin = Number.MAX_VALUE;
    const minPCoords = [0, 0, 0];
    let minCellId = null;
    let minCell = null;
    let minCellType = null;
    let subId = null;
    const x = [];
    const data = mapper.getInputData();
    const isPolyData = 1;
 
    // Make a new p1 and p2 using the clipped t1 and t2
    const q1 = [0, 0, 0];
    const q2 = [0, 0, 0];
    q1[0] = p1[0];
    q1[1] = p1[1];
    q1[2] = p1[2];
    q2[0] = p2[0];
    q2[1] = p2[1];
    q2[2] = p2[2];
    Iif (t1 !== 0.0 || t2 !== 1.0) {
      for (let j = 0; j < 3; j++) {
        q1[j] = p1[j] * (1.0 - t1) + p2[j] * t1;
        q2[j] = p1[j] * (1.0 - t2) + p2[j] * t2;
      }
    }
 
    const locator = null;
    Iif (locator) {
      // TODO when cell locator will be implemented
    } else if (data.getCells) {
      if (!data.getCells()) {
        data.buildLinks();
      }
 
      const tempCellMap = createCellMap();
      const minCellMap = createCellMap();
 
      const numberOfCells = data.getNumberOfCells();
 
      /* eslint-disable no-continue */
      for (let cellId = 0; cellId < numberOfCells; cellId++) {
        const pCoords = [0, 0, 0];
 
        minCellType = data.getCellType(cellId);
 
        // Skip cells that are marked as empty
        Iif (minCellType === CellType.VTK_EMPTY_CELL) {
          continue;
        }
 
        const cell = tempCellMap[minCellType];
 
        Iif (cell == null) {
          continue;
        }
 
        minCell = minCellMap[minCellType];
 
        data.getCell(cellId, cell);
 
        let cellPicked;
 
        if (isPolyData) {
          Iif (vtkCellTypes.hasSubCells(minCellType)) {
            cellPicked = cell.intersectWithLine(
              t1,
              t2,
              p1,
              p2,
              tolerance,
              x,
              pCoords
            );
          } else {
            cellPicked = cell.intersectWithLine(p1, p2, tolerance, x, pCoords);
          }
        } else E{
          cellPicked = cell.intersectWithLine(q1, q2, tolerance, x, pCoords);
          if (t1 !== 0.0 || t2 !== 1.0) {
            cellPicked.t = t1 * (1.0 - cellPicked.t) + t2 * cellPicked.t;
          }
        }
 
        if (
          cellPicked.intersect === 1 &&
          cellPicked.t <= tMin + model.tolerance &&
          cellPicked.t >= t1 &&
          cellPicked.t <= t2
        ) {
          const pDist = cell.getParametricDistance(pCoords);
 
          if (pDist < pDistMin || (pDist === pDistMin && cellPicked.t < tMin)) {
            tMin = cellPicked.t;
            pDistMin = pDist;
            subId = cellPicked.subId;
            minCellId = cellId;
            cell.deepCopy(minCell);
            for (let k = 0; k < 3; k++) {
              minXYZ[k] = x[k];
              minPCoords[k] = pCoords[k];
            }
          }
        }
      }
      /* eslint-enable no-continue */
    }
 
    if (minCellId >= 0 && tMin < model.globalTMin) {
      resetPickInfo();
      const nbPointsInCell = minCell.getNumberOfPoints();
      const weights = new Array(nbPointsInCell);
      for (let i = 0; i < nbPointsInCell; i++) {
        weights[i] = 0.0;
      }
      const point = [];
 
      Iif (vtkCellTypes.hasSubCells(minCellType)) {
        minCell.evaluateLocation(subId, minPCoords, point, weights);
      } else {
        minCell.evaluateLocation(minPCoords, point, weights);
      }
 
      // Return the polydata to the user
      model.dataSet = data;
      model.cellId = minCellId;
      model.pCoords[0] = minPCoords[0];
      model.pCoords[1] = minPCoords[1];
      model.pCoords[2] = minPCoords[2];
 
      // Find the point with the maximum weight
      let maxWeight = 0;
      let iMaxWeight = -1;
      for (let i = 0; i < nbPointsInCell; i++) {
        if (weights[i] > maxWeight) {
          iMaxWeight = i;
          maxWeight = weights[i];
        }
      }
 
      // If maximum weight is found, use it to get the PointId
      if (iMaxWeight !== -1) {
        model.pointId = minCell.getPointsIds()[iMaxWeight];
      }
 
      // Set the mapper position
      model.mapperPosition[0] = minXYZ[0];
      model.mapperPosition[1] = minXYZ[1];
      model.mapperPosition[2] = minXYZ[2];
 
      // Compute the normal
      if (
        !publicAPI.computeSurfaceNormal(
          data,
          minCell,
          weights,
          model.mapperNormal
        )
      ) {
        // By default, the normal points back along view ray
        model.mapperNormal[0] = p1[0] - p2[0];
        model.mapperNormal[1] = p1[1] - p2[1];
        model.mapperNormal[2] = p1[2] - p2[2];
        vtkMath.normalize(model.mapperNormal);
      }
    }
 
    return tMin;
  };
}
 
// ----------------------------------------------------------------------------
// Object factory
// ----------------------------------------------------------------------------
 
const DEFAULT_VALUES = {
  cellId: -1,
  pCoords: [],
  cellIJK: [],
  pickNormal: [],
  mapperNormal: [],
  opacityThreshold: 0.2,
};
 
// ----------------------------------------------------------------------------
 
export function extend(publicAPI, model, initialValues = {}) {
  Object.assign(model, DEFAULT_VALUES, initialValues);
 
  // Inheritance
  vtkPicker.extend(publicAPI, model, initialValues);
 
  macro.getArray(publicAPI, model, [
    'pickNormal',
    'mapperNormal',
    'pCoords',
    'cellIJK',
  ]);
 
  macro.setGet(publicAPI, model, ['opacityThreshold']);
 
  macro.get(publicAPI, model, ['cellId']);
 
  // Object methods
  vtkCellPicker(publicAPI, model);
}
 
// ----------------------------------------------------------------------------
 
export const newInstance = macro.newInstance(extend, 'vtkCellPicker');
 
// ----------------------------------------------------------------------------
 
export default { newInstance, extend, ...STATIC };