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1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 | 2x 2x 2x 7x 7x 6x 6x 7x 2x 6x 4x 4x 4x 4x 4x 4x 4x 4x 3x 3x 3x 3x 3x 3x 3x 3x 3x 3x 3x 3x 3x 3x 3x 3x 3x 3x 3x 3x 3x 3x 3x 4x 4x 4x 4x 1x 2x 2x 2x 2x 2x 2x 1x | import { vec3, mat4 } from 'gl-matrix'; import macro from 'vtk.js/Sources/macros'; import vtkActor from 'vtk.js/Sources/Rendering/Core/Actor'; // ---------------------------------------------------------------------------- // vtkFollower methods // ---------------------------------------------------------------------------- function vtkFollower(publicAPI, model) { // Set our className model.classHierarchy.push('vtkFollower'); // Capture 'parentClass' api for internal use const superClass = { ...publicAPI }; publicAPI.getMTime = () => { let mt = superClass.getMTime(); if (model.camera !== null) { const time = model.camera.getMTime(); mt = time > mt ? time : mt; } return mt; }; publicAPI.computeMatrix = () => { // check whether or not need to rebuild the matrix if (publicAPI.getMTime() > model.matrixMTime.getMTime()) { mat4.identity(model.matrix); if (model.userMatrix) { mat4.multiply(model.matrix, model.matrix, model.userMatrix); } mat4.translate(model.matrix, model.matrix, model.origin); mat4.translate(model.matrix, model.matrix, model.position); mat4.multiply(model.matrix, model.matrix, model.rotation); mat4.scale(model.matrix, model.matrix, model.scale); if (model.camera) { // first compute our target viewUp const vup = new Float64Array(model.viewUp); if (!model.useViewUp) { vec3.set(vup, ...model.camera.getViewUp()); } // compute a vpn const vpn = new Float64Array(3); Iif (model.camera.getParallelProjection()) { vec3.set(vpn, ...model.camera.getViewPlaneNormal()); } else { vec3.set(vpn, ...model.position); vec3.subtract(vpn, model.camera.getPosition(), vpn); vec3.normalize(vpn, vpn); } // compute vright const vright = new Float64Array(3); vec3.cross(vright, vup, vpn); vec3.normalize(vright, vright); // now recompute the vpn so that it is orthogonal to vup vec3.cross(vpn, vright, vup); vec3.normalize(vpn, vpn); model.followerMatrix[0] = vright[0]; model.followerMatrix[1] = vright[1]; model.followerMatrix[2] = vright[2]; model.followerMatrix[4] = vup[0]; model.followerMatrix[5] = vup[1]; model.followerMatrix[6] = vup[2]; model.followerMatrix[8] = vpn[0]; model.followerMatrix[9] = vpn[1]; model.followerMatrix[10] = vpn[2]; mat4.multiply(model.matrix, model.matrix, model.followerMatrix); } mat4.translate(model.matrix, model.matrix, [ -model.origin[0], -model.origin[1], -model.origin[2], ]); mat4.transpose(model.matrix, model.matrix); // check for identity model.isIdentity = false; model.matrixMTime.modified(); } }; } // ---------------------------------------------------------------------------- // Object factory // ---------------------------------------------------------------------------- const DEFAULT_VALUES = { viewUp: [0, 1, 0], useViewUp: false, camera: null, }; // ---------------------------------------------------------------------------- export function extend(publicAPI, model, initialValues = {}) { Object.assign(model, DEFAULT_VALUES, initialValues); // Inheritance vtkActor.extend(publicAPI, model, initialValues); model.followerMatrix = mat4.identity(new Float64Array(16)); // Build VTK API macro.setGet(publicAPI, model, ['useViewUp', 'camera']); macro.setGetArray(publicAPI, model, ['viewUp'], 3); // Object methods vtkFollower(publicAPI, model); } // ---------------------------------------------------------------------------- export const newInstance = macro.newInstance(extend, 'vtkFollower'); // ---------------------------------------------------------------------------- export default { newInstance, extend }; |