All files / Sources/Rendering/OpenGL/HardwareSelector Constants.js

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export const PassTypes = {
  MIN_KNOWN_PASS: 0,
  ACTOR_PASS: 0,
  COMPOSITE_INDEX_PASS: 1,
  ID_LOW24: 2,
  ID_HIGH24: 3,
  MAX_KNOWN_PASS: 3,
};
 
export default {
  PassTypes,
};