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1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 | 1x 1x 1x 1x | import * as macro from 'vtk.js/Sources/macros'; import vtkWebGPUCellArrayMapper from 'vtk.js/Sources/Rendering/WebGPU/CellArrayMapper'; import vtkWebGPUPolyDataMapper from 'vtk.js/Sources/Rendering/WebGPU/PolyDataMapper'; import vtkWebGPUStorageBuffer from 'vtk.js/Sources/Rendering/WebGPU/StorageBuffer'; import vtkWebGPUShaderCache from 'vtk.js/Sources/Rendering/WebGPU/ShaderCache'; import { registerOverride } from 'vtk.js/Sources/Rendering/WebGPU/ViewNodeFactory'; function vtkWebGPUGlyph3DCellArrayMapper(publicAPI, model) { // Set our className model.classHierarchy.push('vtkWebGPUGlyph3DCellArrayMapper'); const superClass = { ...publicAPI }; publicAPI.setGlyphInstances = (val) => { model.glyphInstances = val; }; publicAPI.updateBuffers = () => { superClass.updateBuffers(); publicAPI.setNumberOfInstances(model.glyphInstances); }; publicAPI.replaceShaderPosition = (hash, pipeline, vertexInput) => { const vDesc = pipeline.getShaderDescription('vertex'); vDesc.addBuiltinInput('u32', '@builtin(instance_index) instanceIndex'); vDesc.addBuiltinOutput('vec4<f32>', '@builtin(position) Position'); if (!vDesc.hasOutput('vertexVC')) vDesc.addOutput('vec3<f32>', 'vertexVC'); let code = vDesc.getCode(); code = vtkWebGPUShaderCache.substitute(code, '//VTK::Position::Impl', [ ' var vertexSC: vec4<f32> = mapperUBO.BCSCMatrix*glyphSSBO.values[input.instanceIndex].matrix*vertexBC;', ' output.vertexVC = (rendererUBO.SCVCMatrix*vertexSC).xyz;', ' output.Position = rendererUBO.SCPCMatrix*vertexSC;', ]).result; vDesc.setCode(code); }; model.shaderReplacements.set( 'replaceShaderPosition', publicAPI.replaceShaderPosition ); publicAPI.replaceShaderNormal = (hash, pipeline, vertexInput) => { if (vertexInput.hasAttribute('normalMC')) { const vDesc = pipeline.getShaderDescription('vertex'); let code = vDesc.getCode(); code = vtkWebGPUShaderCache.substitute(code, '//VTK::Normal::Impl', [ ' output.normalVC = normalize((rendererUBO.WCVCNormals', ' * mapperUBO.MCWCNormals', ' * glyphSSBO.values[input.instanceIndex].normal*normalMC).xyz);', ]).result; vDesc.setCode(code); } superClass.replaceShaderNormal(hash, pipeline, vertexInput); }; model.shaderReplacements.set( 'replaceShaderNormal', publicAPI.replaceShaderNormal ); publicAPI.replaceShaderColor = (hash, pipeline, vertexInput) => { if (!model.renderable.getColorArray()) { superClass.replaceShaderColor(hash, pipeline, vertexInput); return; } const vDesc = pipeline.getShaderDescription('vertex'); vDesc.addOutput('vec4<f32>', 'color'); let code = vDesc.getCode(); code = vtkWebGPUShaderCache.substitute(code, '//VTK::Color::Impl', [ ' output.color = glyphSSBO.values[input.instanceIndex].color;', ]).result; vDesc.setCode(code); const fDesc = pipeline.getShaderDescription('fragment'); code = fDesc.getCode(); code = vtkWebGPUShaderCache.substitute(code, '//VTK::Color::Impl', [ 'ambientColor = input.color;', 'diffuseColor = input.color;', 'opacity = mapperUBO.Opacity * input.color.a;', ]).result; fDesc.setCode(code); }; model.shaderReplacements.set( 'replaceShaderColor', publicAPI.replaceShaderColor ); publicAPI.replaceShaderSelect = (hash, pipeline, vertexInput) => { if (hash.includes('sel')) { const vDesc = pipeline.getShaderDescription('vertex'); vDesc.addOutput('u32', 'compositeID', 'flat'); let code = vDesc.getCode(); code = vtkWebGPUShaderCache.substitute(code, '//VTK::Select::Impl', [ ' output.compositeID = input.instanceIndex;', ]).result; vDesc.setCode(code); const fDesc = pipeline.getShaderDescription('fragment'); code = fDesc.getCode(); code = vtkWebGPUShaderCache.substitute(code, '//VTK::Select::Impl', [ 'var compositeID: u32 = input.compositeID;', ]).result; fDesc.setCode(code); } }; model.shaderReplacements.set( 'replaceShaderSelect', publicAPI.replaceShaderSelect ); } // ---------------------------------------------------------------------------- export function caExtend(publicAPI, model, initialValues = {}) { Object.assign(model, {}, initialValues); // Inheritance vtkWebGPUCellArrayMapper.extend(publicAPI, model, initialValues); // Object methods vtkWebGPUGlyph3DCellArrayMapper(publicAPI, model); } const caNewInstance = macro.newInstance( caExtend, 'vtkWebGPUGlyph3DCellArrayMapper' ); // ---------------------------------------------------------------------------- // vtkWebGPUSphereMapper methods // ---------------------------------------------------------------------------- function vtkWebGPUGlyph3DMapper(publicAPI, model) { // Set our className model.classHierarchy.push('vtkWebGPUGlyph3DMapper'); publicAPI.createCellArrayMapper = () => { const mpr = caNewInstance(); mpr.setSSBO(model.SSBO); mpr.setRenderable(model.renderable); return mpr; }; publicAPI.buildPass = (prepass) => { if (prepass) { model.WebGPUActor = publicAPI.getFirstAncestorOfType('vtkWebGPUActor'); if (!model.renderable.getStatic()) { model.renderable.update(); } const gpoly = model.renderable.getInputData(1); model.renderable.mapScalars(gpoly, 1.0); publicAPI.updateSSBO(); publicAPI.updateCellArrayMappers(gpoly); for (let i = 0; i < model.children.length; i++) { const cellMapper = model.children[i]; cellMapper.setGlyphInstances(model.numInstances); } } }; publicAPI.updateSSBO = () => { model.currentInput = model.renderable.getInputData(1); model.renderable.buildArrays(); // update the buffer objects if needed const garray = model.renderable.getMatrixArray(); const narray = model.renderable.getNormalArray(); model.carray = model.renderable.getColorArray(); model.numInstances = garray.length / 16; if ( model.renderable.getBuildTime().getMTime() > model.glyphBOBuildTime.getMTime() ) { // In Core class all arrays are rebuilt when this happens // but these arrays can be shared between all primType model.WebGPURenderWindow = publicAPI.getFirstAncestorOfType( 'vtkWebGPURenderWindow' ); const device = model.WebGPURenderWindow.getDevice(); model.SSBO.clearData(); model.SSBO.setNumberOfInstances(model.numInstances); model.SSBO.addEntry('matrix', 'mat4x4<f32>'); model.SSBO.addEntry('normal', 'mat4x4<f32>'); if (model.carray) { model.SSBO.addEntry('color', 'vec4<f32>'); } model.SSBO.setAllInstancesFromArray('matrix', garray); model.SSBO.setAllInstancesFromArray3x3To4x4('normal', narray); if (model.carray) { model.SSBO.setAllInstancesFromArrayColorToFloat( 'color', model.carray.getData() ); } model.SSBO.send(device); model.glyphBOBuildTime.modified(); } }; } // ---------------------------------------------------------------------------- // Object factory // ---------------------------------------------------------------------------- const DEFAULT_VALUES = {}; // ---------------------------------------------------------------------------- export function extend(publicAPI, model, initialValues = {}) { Object.assign(model, DEFAULT_VALUES, initialValues); // Inheritance vtkWebGPUPolyDataMapper.extend(publicAPI, model, initialValues); model.glyphBOBuildTime = {}; macro.obj(model.glyphBOBuildTime, { mtime: 0 }); model.SSBO = vtkWebGPUStorageBuffer.newInstance({ label: 'glyphSSBO' }); // Object methods vtkWebGPUGlyph3DMapper(publicAPI, model); } // ---------------------------------------------------------------------------- export const newInstance = macro.newInstance(extend, 'vtkWebGPUGlyph3DMapper'); // ---------------------------------------------------------------------------- export default { newInstance, extend }; // Register ourself to WebGPU backend if imported registerOverride('vtkGlyph3DMapper', newInstance); |