All files / Sources/Rendering/WebGPU/ShaderModule index.js

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import macro from 'vtk.js/Sources/macros';
 
// ----------------------------------------------------------------------------
// vtkWebGPUShaderModule methods
// ----------------------------------------------------------------------------
 
function vtkWebGPUShaderModule(publicAPI, model) {
  // Set our className
  model.classHierarchy.push('vtkWebGPUShaderModule');
 
  publicAPI.initialize = (device, shaderDesc) => {
    model.device = device;
    // console.log(shaderDesc.getCode());
    model.handle = model.device.getHandle().createShaderModule({
      code: shaderDesc.getCode(),
    });
  };
 
  // publicAPI.setLastCameraMTime = (mtime) => {
  //   model.lastCameraMTime = mtime;
  // };
}
 
// ----------------------------------------------------------------------------
// Object factory
// ----------------------------------------------------------------------------
 
const DEFAULT_VALUES = {
  device: null,
  handle: null,
};
 
// ----------------------------------------------------------------------------
 
function extend(publicAPI, model, initialValues = {}) {
  Object.assign(model, DEFAULT_VALUES, initialValues);
 
  // Build VTK API
  macro.obj(publicAPI, model);
  macro.get(publicAPI, model, ['lastCameraMTime']);
  macro.setGet(publicAPI, model, ['device', 'handle']);
 
  // Object methods
  vtkWebGPUShaderModule(publicAPI, model);
}
 
// ----------------------------------------------------------------------------
 
const newInstance = macro.newInstance(extend, 'vtkWebGPUShaderModule');
 
// ----------------------------------------------------------------------------
 
export default { newInstance, extend };