Press n or j to go to the next uncovered block, b, p or k for the previous block.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 | 2x 2x 2x 2x 2x 1x | import macro from 'vtk.js/Sources/macros'; import * as vtkMath from 'vtk.js/Sources/Common/Core/Math'; import vtkAbstractManipulator from 'vtk.js/Sources/Widgets/Manipulators/AbstractManipulator'; import { EPSILON } from 'vtk.js/Sources/Common/Core/Math/Constants'; export function projectDisplayToLine( x, y, lineOrigin, lineDirection, renderer, glRenderWindow ) { // if the active camera viewPlaneNormal and line direction are parallel, no change is allowed const dotProduct = Math.abs( vtkMath.dot(renderer.getActiveCamera().getViewPlaneNormal(), lineDirection) ); if (1 - dotProduct < EPSILON) { return []; } const near = glRenderWindow.displayToWorld(x, y, 0, renderer); const far = glRenderWindow.displayToWorld(x, y, 1, renderer); const viewDir = [0, 0, 0]; vtkMath.subtract(far, near, viewDir); const normal = [0, 0, 0]; vtkMath.cross(lineDirection, viewDir, normal); vtkMath.cross(normal, viewDir, normal); const numerator = vtkMath.dot( [near[0] - lineOrigin[0], near[1] - lineOrigin[1], near[2] - lineOrigin[2]], normal ); const denominator = vtkMath.dot(normal, lineDirection); const result = lineDirection.slice(); if (denominator === 0) { // no change is allowed vtkMath.multiplyScalar(result, 0); } else { vtkMath.multiplyScalar(result, numerator / denominator); } vtkMath.add(lineOrigin, result, result); return result; } // ---------------------------------------------------------------------------- // vtkLineManipulator methods // ---------------------------------------------------------------------------- function vtkLineManipulator(publicAPI, model) { // Set our className model.classHierarchy.push('vtkLineManipulator'); publicAPI.handleEvent = (callData, glRenderWindow) => model._addWorldDeltas({ worldCoords: projectDisplayToLine( callData.position.x, callData.position.y, publicAPI.getOrigin(callData), publicAPI.getNormal(callData), callData.pokedRenderer, glRenderWindow ), }); } // ---------------------------------------------------------------------------- // Object factory // ---------------------------------------------------------------------------- function defaultValues(initialValues) { return { ...initialValues, }; } // ---------------------------------------------------------------------------- export function extend(publicAPI, model, initialValues = {}) { vtkAbstractManipulator.extend(publicAPI, model, defaultValues(initialValues)); vtkLineManipulator(publicAPI, model); } // ---------------------------------------------------------------------------- export const newInstance = macro.newInstance(extend, 'vtkLineManipulator'); // ---------------------------------------------------------------------------- export default { projectDisplayToLine, extend, newInstance }; |