ImageStream

Live example


This example aims to provide an example on how to configure a vtk.js RenderWindow to support remote rendering via a ParaView over WebSocket using WSLink while still having local 3D overlay.

In order to run the server, you will need a ParaView (5.6+) binary and run the following command line where the Python file provided as argument is available here

/.../pvpython ./pvw-server.py --port 1234

The important part on the client code is the following section:

const imageStream = vtkImageStream.newInstance();
const config = { sessionURL: 'ws://localhost:1234/ws' };
const smartConnect = SmartConnect.newInstance({ config });
smartConnect.onConnectionReady((connection) => {
// Network
const session = connection.getSession();

// Image
imageStream.connect(session);
const viewStream = imageStream.createViewStream('-1');
fullScreenRenderer.getOpenGLRenderWindow().setViewStream(viewStream);

// Configure image quality
viewStream.setInteractiveQuality(75);
viewStream.setInteractiveRatio(0.5);
viewStream.setCamera(renderer.getActiveCamera());
viewStream.pushCamera();

// Bind user input
renderWindow.getInteractor().onStartAnimation(viewStream.startInteraction);
renderWindow.getInteractor().onEndAnimation(viewStream.endInteraction);
});

smartConnect.onConnectionError(console.error);
smartConnect.onConnectionClose(console.error);
smartConnect.connect();

Source

import 'vtk.js/Sources/favicon';

import vtkFullScreenRenderWindow from 'vtk.js/Sources/Rendering/Misc/FullScreenRenderWindow';
import vtkOrientationMarkerWidget from 'vtk.js/Sources/Interaction/Widgets/OrientationMarkerWidget';
import vtkAnnotatedCubeActor from 'vtk.js/Sources/Rendering/Core/AnnotatedCubeActor';

import vtkActor from 'vtk.js/Sources/Rendering/Core/Actor';
import vtkConeSource from 'vtk.js/Sources/Filters/Sources/ConeSource';
import vtkMapper from 'vtk.js/Sources/Rendering/Core/Mapper';

import vtkImageStream from 'vtk.js/Sources/IO/Core/ImageStream';
import SmartConnect from 'wslink/src/SmartConnect';

// ----------------------------------------------------------------------------
// Standard rendering code setup
// ----------------------------------------------------------------------------

const fullScreenRenderer = vtkFullScreenRenderWindow.newInstance();
const renderer = fullScreenRenderer.getRenderer();
const renderWindow = fullScreenRenderer.getRenderWindow();

// ----------------------------------------------------------------------------
// Remote rendering setup
// ----------------------------------------------------------------------------

const imageStream = vtkImageStream.newInstance();
const config = { sessionURL: 'ws://localhost:1234/ws' };
const smartConnect = SmartConnect.newInstance({ config });
smartConnect.onConnectionReady((connection) => {
// Network
const session = connection.getSession();

// Image
imageStream.connect(session);
const viewStream = imageStream.createViewStream('-1');
fullScreenRenderer.getOpenGLRenderWindow().setViewStream(viewStream);

// Configure image quality
viewStream.setInteractiveQuality(75);
viewStream.setInteractiveRatio(0.5);
viewStream.setCamera(renderer.getActiveCamera());
viewStream.pushCamera();

// Bind user input
renderWindow.getInteractor().onStartAnimation(viewStream.startInteraction);
renderWindow.getInteractor().onEndAnimation(viewStream.endInteraction);
});

smartConnect.onConnectionError(console.error);
smartConnect.onConnectionClose(console.error);
smartConnect.connect();

// ----------------------------------------------------------------------------
// Local rendering setup (as overlay)
// ----------------------------------------------------------------------------

// create cone
const coneSource = vtkConeSource.newInstance();
const actor = vtkActor.newInstance();
const mapper = vtkMapper.newInstance();

actor.setMapper(mapper);
mapper.setInputConnection(coneSource.getOutputPort());

actor.getProperty().setRepresentation(1);
actor.getProperty().setColor(0, 0, 0);
actor.getProperty().setInterpolationToFlat();

renderer.addActor(actor);

const axes = vtkAnnotatedCubeActor.newInstance();
axes.setDefaultStyle({
text: '+X',
fontStyle: 'bold',
fontFamily: 'Arial',
fontColor: 'black',
fontSizeScale: (res) => res / 2,
faceColor: '#0000ff',
faceRotation: 0,
edgeThickness: 0.1,
edgeColor: 'black',
resolution: 400,
});
// axes.setXPlusFaceProperty({ text: '+X' });
axes.setXMinusFaceProperty({
text: '-X',
faceColor: '#ffff00',
faceRotation: 90,
fontStyle: 'italic',
});
axes.setYPlusFaceProperty({
text: '+Y',
faceColor: '#00ff00',
fontSizeScale: (res) => res / 4,
});
axes.setYMinusFaceProperty({
text: '-Y',
faceColor: '#00ffff',
fontColor: 'white',
});
axes.setZPlusFaceProperty({
text: '+Z',
edgeColor: 'yellow',
});
axes.setZMinusFaceProperty({ text: '-Z', faceRotation: 45, edgeThickness: 0 });

// create orientation widget
const orientationWidget = vtkOrientationMarkerWidget.newInstance({
actor: axes,
interactor: renderWindow.getInteractor(),
});
orientationWidget.setEnabled(true);
orientationWidget.setViewportCorner(
vtkOrientationMarkerWidget.Corners.BOTTOM_RIGHT
);
orientationWidget.setViewportSize(0.15);
orientationWidget.setMinPixelSize(100);
orientationWidget.setMaxPixelSize(300);

renderer.resetCamera();
renderWindow.render();

global.renderWindow = renderWindow;