PlaneSource

Live example

Source

import '@kitware/vtk.js/favicon';

// Load the rendering pieces we want to use (for both WebGL and WebGPU)
import '@kitware/vtk.js/Rendering/Profiles/Geometry';

import vtkFullScreenRenderWindow from '@kitware/vtk.js/Rendering/Misc/FullScreenRenderWindow';
import vtkActor from '@kitware/vtk.js/Rendering/Core/Actor';
import vtkPlaneSource from '@kitware/vtk.js/Filters/Sources/PlaneSource';
import vtkMapper from '@kitware/vtk.js/Rendering/Core/Mapper';
import { Representation } from '@kitware/vtk.js/Rendering/Core/Property/Constants';

import controlPanel from './controlPanel.html';

// ----------------------------------------------------------------------------
// Standard rendering code setup
// ----------------------------------------------------------------------------

const fullScreenRenderer = vtkFullScreenRenderWindow.newInstance({
background: [0, 0, 0],
});
const renderer = fullScreenRenderer.getRenderer();
const renderWindow = fullScreenRenderer.getRenderWindow();

// ----------------------------------------------------------------------------
// Example code
// ----------------------------------------------------------------------------

const planeSource = vtkPlaneSource.newInstance();
const mapper = vtkMapper.newInstance();
const actor = vtkActor.newInstance();

actor.getProperty().setRepresentation(Representation.WIREFRAME);

mapper.setInputConnection(planeSource.getOutputPort());
actor.setMapper(mapper);

renderer.addActor(actor);
renderer.resetCamera();
renderWindow.render();

// -----------------------------------------------------------
// UI control handling
// -----------------------------------------------------------

fullScreenRenderer.addController(controlPanel);

['xResolution', 'yResolution'].forEach((propertyName) => {
document.querySelector(`.${propertyName}`).addEventListener('input', (e) => {
const value = Number(e.target.value);
planeSource.set({ [propertyName]: value });
renderWindow.render();
});
});

// -----------------------------------------------------------
// Make some variables global so that you can inspect and
// modify objects in your browser's developer console:
// -----------------------------------------------------------

global.planeSource = planeSource;
global.mapper = mapper;
global.actor = actor;
global.renderer = renderer;
global.renderWindow = renderWindow;