9 #ifndef vtkRealtimeAnimationPlayer_h 10 #define vtkRealtimeAnimationPlayer_h 32 vtkGetMacro(Duration,
unsigned long);
33 vtkSetMacro(Duration,
unsigned long);
50 void StartLoop(
double,
double,
double,
double*)
override;
63 double GoToNext(
double start,
double end,
double currenttime)
override;
64 double GoToPrevious(
double start,
double end,
double currenttime)
override;
int GetStride() final
Setter is noop, getter return 1.
virtual double GetNextTime(double currentime)=0
Manage loop inside playbackwindow.
#define PARAVIEW_DEPRECATED_IN_5_12_0(reason)
Abstract superclass for an animation player.
virtual void StartLoop(double starttime, double endtime, double curtime, double *playbackWindow)=0
Manage loop inside playbackwindow.
Animation player that plays in real time.
void EndLoop() override
Manage loop inside playbackwindow.
void GoToPrevious()
Take animation scene to previous frame.
#define VTKREMOTINGANIMATION_EXPORT
void GoToNext()
Take the animation scene to next frame.
virtual double GetPreviousTime(double currenttime)=0
Manage loop inside playbackwindow.
void PrintSelf(ostream &os, vtkIndent indent) override
void SetStride(int) final
Setter is noop, getter return 1.