Abstract superclass for an animation player. More...
#include <vtkAnimationPlayer.h>
Public Types | |
typedef vtkObject | Superclass |
Public Member Functions | |
virtual const char * | GetClassName () |
virtual int | IsA (const char *type) |
void | PrintSelf (ostream &os, vtkIndent indent) override |
void | Play () |
Start playing the animation. More... | |
void | Stop () |
Stop playing the animation. More... | |
int | IsInPlay () |
Returns if the animation is currently playing. More... | |
virtual bool | GetInPlay () |
void | GoToNext () |
Take the animation scene to next frame. More... | |
void | GoToPrevious () |
Take animation scene to previous frame. More... | |
void | GoToFirst () |
Take animation scene to first frame. More... | |
void | GoToLast () |
Take animation scene to last frame. More... | |
virtual void | SetAnimationScene (vtkSMAnimationScene *) |
Set the animation scene that is to be played by this player. More... | |
vtkSMAnimationScene * | GetAnimationScene () |
Set the animation scene that is to be played by this player. More... | |
virtual void | SetLoop (bool) |
Set to true to play the animation in a loop. More... | |
virtual bool | GetLoop () |
Set to true to play the animation in a loop. More... | |
Public Member Functions inherited from vtkObject | |
vtkBaseTypeMacro (vtkObject, vtkObjectBase) | |
virtual void | DebugOn () |
virtual void | DebugOff () |
bool | GetDebug () |
void | SetDebug (bool debugFlag) |
virtual void | Modified () |
virtual vtkMTimeType | GetMTime () |
void | RemoveObserver (unsigned long tag) |
void | RemoveObservers (unsigned long event) |
void | RemoveObservers (const char *event) |
void | RemoveAllObservers () |
int | HasObserver (unsigned long event) |
int | HasObserver (const char *event) |
int | InvokeEvent (unsigned long event) |
int | InvokeEvent (const char *event) |
unsigned long | AddObserver (unsigned long event, vtkCommand *, float priority=0.0f) |
unsigned long | AddObserver (const char *event, vtkCommand *, float priority=0.0f) |
vtkCommand * | GetCommand (unsigned long tag) |
void | RemoveObserver (vtkCommand *) |
void | RemoveObservers (unsigned long event, vtkCommand *) |
void | RemoveObservers (const char *event, vtkCommand *) |
int | HasObserver (unsigned long event, vtkCommand *) |
int | HasObserver (const char *event, vtkCommand *) |
unsigned long | AddObserver (unsigned long event, U observer, void(T::*callback)(), float priority=0.0f) |
unsigned long | AddObserver (unsigned long event, U observer, void(T::*callback)(vtkObject *, unsigned long, void *), float priority=0.0f) |
unsigned long | AddObserver (unsigned long event, U observer, bool(T::*callback)(vtkObject *, unsigned long, void *), float priority=0.0f) |
int | InvokeEvent (unsigned long event, void *callData) |
int | InvokeEvent (const char *event, void *callData) |
unsigned long | AddObserver (unsigned long event, vtkCommand *, float priority=0.0f) |
unsigned long | AddObserver (const char *event, vtkCommand *, float priority=0.0f) |
vtkCommand * | GetCommand (unsigned long tag) |
void | RemoveObserver (vtkCommand *) |
void | RemoveObservers (unsigned long event, vtkCommand *) |
void | RemoveObservers (const char *event, vtkCommand *) |
int | HasObserver (unsigned long event, vtkCommand *) |
int | HasObserver (const char *event, vtkCommand *) |
unsigned long | AddObserver (unsigned long event, U observer, void(T::*callback)(), float priority=0.0f) |
unsigned long | AddObserver (unsigned long event, U observer, void(T::*callback)(vtkObject *, unsigned long, void *), float priority=0.0f) |
unsigned long | AddObserver (unsigned long event, U observer, bool(T::*callback)(vtkObject *, unsigned long, void *), float priority=0.0f) |
int | InvokeEvent (unsigned long event, void *callData) |
int | InvokeEvent (const char *event, void *callData) |
Public Member Functions inherited from vtkObjectBase | |
const char * | GetClassName () const |
virtual void | Delete () |
virtual void | FastDelete () |
void | Print (ostream &os) |
virtual void | Register (vtkObjectBase *o) |
virtual void | UnRegister (vtkObjectBase *o) |
void | SetReferenceCount (int) |
virtual void | PrintHeader (ostream &os, vtkIndent indent) |
virtual void | PrintTrailer (ostream &os, vtkIndent indent) |
int | GetReferenceCount () |
void | PrintRevisions (ostream &) |
virtual void | PrintHeader (ostream &os, vtkIndent indent) |
virtual void | PrintTrailer (ostream &os, vtkIndent indent) |
int | GetReferenceCount () |
void | PrintRevisions (ostream &) |
Static Public Member Functions | |
static int | IsTypeOf (const char *type) |
static vtkAnimationPlayer * | SafeDownCast (vtkObject *o) |
Static Public Member Functions inherited from vtkObject | |
static vtkObject * | New () |
static void | BreakOnError () |
static void | SetGlobalWarningDisplay (int val) |
static void | GlobalWarningDisplayOn () |
static void | GlobalWarningDisplayOff () |
static int | GetGlobalWarningDisplay () |
static void | SetGlobalWarningDisplay (int val) |
static void | GlobalWarningDisplayOn () |
static void | GlobalWarningDisplayOff () |
static int | GetGlobalWarningDisplay () |
Static Public Member Functions inherited from vtkObjectBase | |
static vtkTypeBool | IsTypeOf (const char *name) |
static vtkObjectBase * | New () |
static vtkObjectBase * | New () |
Protected Member Functions | |
vtkAnimationPlayer () | |
~vtkAnimationPlayer () override | |
virtual void | StartLoop (double starttime, double endtime, double curtime, double *playbackWindow)=0 |
virtual void | EndLoop ()=0 |
virtual double | GetNextTime (double currentime)=0 |
Return the next time given the current time. More... | |
virtual double | GoToNext (double start, double end, double currenttime)=0 |
virtual double | GoToPrevious (double start, double end, double currenttime)=0 |
Protected Member Functions inherited from vtkObject | |
vtkObject () | |
virtual | ~vtkObject () |
void | RegisterInternal (vtkObjectBase *, vtkTypeBool check) VTK_OVERRIDE |
void | UnRegisterInternal (vtkObjectBase *, vtkTypeBool check) VTK_OVERRIDE |
void | InternalGrabFocus (vtkCommand *mouseEvents, vtkCommand *keypressEvents=NULL) |
void | InternalReleaseFocus () |
void | InternalGrabFocus (vtkCommand *mouseEvents, vtkCommand *keypressEvents=NULL) |
void | InternalReleaseFocus () |
Protected Member Functions inherited from vtkObjectBase | |
vtkObjectBase () | |
virtual | ~vtkObjectBase () |
virtual void | CollectRevisions (ostream &) |
virtual void | ReportReferences (vtkGarbageCollector *) |
vtkObjectBase (const vtkObjectBase &) | |
void | operator= (const vtkObjectBase &) |
Friends | |
class | vtkCompositeAnimationPlayer |
Additional Inherited Members | |
Protected Attributes inherited from vtkObject | |
bool | Debug |
vtkTimeStamp | MTime |
vtkSubjectHelper * | SubjectHelper |
Protected Attributes inherited from vtkObjectBase | |
vtkAtomicInt32 | ReferenceCount |
vtkWeakPointerBase ** | WeakPointers |
Abstract superclass for an animation player.
Definition at line 29 of file vtkAnimationPlayer.h.
Definition at line 32 of file vtkAnimationPlayer.h.
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protected |
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overrideprotected |
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virtual |
Reimplemented in vtkCompositeAnimationPlayer, vtkTimestepsAnimationPlayer, vtkRealtimeAnimationPlayer, and vtkSequenceAnimationPlayer.
Reimplemented from vtkObjectBase.
Reimplemented in vtkCompositeAnimationPlayer, vtkTimestepsAnimationPlayer, vtkRealtimeAnimationPlayer, and vtkSequenceAnimationPlayer.
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static |
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overridevirtual |
Reimplemented from vtkObject.
Reimplemented in vtkCompositeAnimationPlayer, vtkTimestepsAnimationPlayer, vtkRealtimeAnimationPlayer, and vtkSequenceAnimationPlayer.
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virtual |
Set the animation scene that is to be played by this player.
Note that the animation scene is not reference counted to avoid loops.
vtkSMAnimationScene* vtkAnimationPlayer::GetAnimationScene | ( | ) |
Set the animation scene that is to be played by this player.
Note that the animation scene is not reference counted to avoid loops.
void vtkAnimationPlayer::Play | ( | ) |
Start playing the animation.
Fires StartEvent when play begins and EndEvent when play stops.
void vtkAnimationPlayer::Stop | ( | ) |
Stop playing the animation.
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inline |
Returns if the animation is currently playing.
Definition at line 58 of file vtkAnimationPlayer.h.
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virtual |
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virtual |
Set to true to play the animation in a loop.
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virtual |
Set to true to play the animation in a loop.
void vtkAnimationPlayer::GoToNext | ( | ) |
Take the animation scene to next frame.
void vtkAnimationPlayer::GoToPrevious | ( | ) |
Take animation scene to previous frame.
void vtkAnimationPlayer::GoToFirst | ( | ) |
Take animation scene to first frame.
void vtkAnimationPlayer::GoToLast | ( | ) |
Take animation scene to last frame.
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protectedpure virtual |
Return the next time given the current time.
Implemented in vtkTimestepsAnimationPlayer, vtkCompositeAnimationPlayer, vtkRealtimeAnimationPlayer, and vtkSequenceAnimationPlayer.
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friend |
Definition at line 93 of file vtkAnimationPlayer.h.