VolumeMapper

Live example

Source

import vtkColorTransferFunction from 'vtk.js/Sources/Rendering/Core/ColorTransferFunction';
import vtkFullScreenRenderWindow from 'vtk.js/Sources/Rendering/Misc/FullScreenRenderWindow';
import vtkHttpDataSetReader from 'vtk.js/Sources/IO/Core/HttpDataSetReader';
import vtkPiecewiseFunction from 'vtk.js/Sources/Common/DataModel/PiecewiseFunction';
import vtkVolume from 'vtk.js/Sources/Rendering/Core/Volume';
import vtkVolumeMapper from 'vtk.js/Sources/Rendering/Core/VolumeMapper';
// ----------------------------------------------------------------------------
// Standard rendering code setup
// ----------------------------------------------------------------------------
const fullScreenRenderer = vtkFullScreenRenderWindow.newInstance({ background: [0, 0, 0] });
const renderer = fullScreenRenderer.getRenderer();
const renderWindow = fullScreenRenderer.getRenderWindow();
// ----------------------------------------------------------------------------
// Example code
// ----------------------------------------------------------------------------
// Server is not sending the .gz and whith the compress header
// Need to fetch the true file name and uncompress it locally
// ----------------------------------------------------------------------------
const reader = vtkHttpDataSetReader.newInstance({ fetchGzip: true });
const actor = vtkVolume.newInstance();
const mapper = vtkVolumeMapper.newInstance();
mapper.setSampleDistance(1.1);
actor.setMapper(mapper);
// create color and opacity transfer functions
const ctfun = vtkColorTransferFunction.newInstance();
ctfun.addRGBPoint(0, 85 / 255.0, 0, 0);
ctfun.addRGBPoint(95, 1.0, 1.0, 1.0);
ctfun.addRGBPoint(225, 0.66, 0.66, 0.5);
ctfun.addRGBPoint(255, 0.3, 1.0, 0.5);
const ofun = vtkPiecewiseFunction.newInstance();
ofun.addPoint(0.0, 0.0);
ofun.addPoint(255.0, 1.0);
actor.getProperty().setRGBTransferFunction(0, ctfun);
actor.getProperty().setScalarOpacity(0, ofun);
actor.getProperty().setScalarOpacityUnitDistance(0, 3.0);
actor.getProperty().setInterpolationTypeToLinear();
actor.getProperty().setUseGradientOpacity(0, true);
actor.getProperty().setGradientOpacityMinimumValue(0, 2);
actor.getProperty().setGradientOpacityMinimumOpacity(0, 0.0);
actor.getProperty().setGradientOpacityMaximumValue(0, 20);
actor.getProperty().setGradientOpacityMaximumOpacity(0, 1.0);
actor.getProperty().setShade(true);
actor.getProperty().setAmbient(0.2);
actor.getProperty().setDiffuse(0.7);
actor.getProperty().setSpecular(0.3);
actor.getProperty().setSpecularPower(8.0);
mapper.setInputConnection(reader.getOutputPort());
reader.setUrl(`${__BASE_PATH__}/data/volume/LIDC2.vti`).then(() => {
reader.loadData().then(() => {
renderer.addVolume(actor);
renderWindow.getInteractor().setDesiredUpdateRate(15.0);
renderer.resetCamera();
renderer.getActiveCamera().zoom(1.5);
renderer.getActiveCamera().elevation(70);
renderWindow.render();
});
});
// -----------------------------------------------------------
// Make some variables global so that you can inspect and
// modify objects in your browser's developer console:
// -----------------------------------------------------------
global.source = reader;
global.mapper = mapper;
global.actor = actor;
global.ctfun = ctfun;
global.ofun = ofun;
global.renderer = renderer;
global.renderWindow = renderWindow;