MouseCameraTrackballPanManipulator

Methods

Source

index.d.ts
import vtkCompositeCameraManipulator, {
ICompositeCameraManipulatorInitialValues,
} from '../CompositeCameraManipulator';
import vtkCompositeMouseManipulator, {
ICompositeMouseManipulatorInitialValues,
} from '../CompositeMouseManipulator';
import { vtkObject } from '../../../interfaces';

export interface vtkMouseCameraTrackballPanManipulator
extends vtkObject,
vtkCompositeCameraManipulator,
vtkCompositeMouseManipulator {}

export interface IMouseCameraTrackballPanManipulatorInitialValues
extends ICompositeCameraManipulatorInitialValues,
ICompositeMouseManipulatorInitialValues {}

export function newInstance(
initialValues?: IMouseCameraTrackballPanManipulatorInitialValues
): vtkMouseCameraTrackballPanManipulator;

export function extend(
publicAPI: object,
model: object,
initialValues?: IMouseCameraTrackballPanManipulatorInitialValues
): void;

export const vtkMouseCameraTrackballPanManipulator: {
newInstance: typeof newInstance;
extend: typeof extend;
};

export default vtkMouseCameraTrackballPanManipulator;
index.js
import macro from 'vtk.js/Sources/macros';
import vtkCompositeCameraManipulator from 'vtk.js/Sources/Interaction/Manipulators/CompositeCameraManipulator';
import vtkCompositeMouseManipulator from 'vtk.js/Sources/Interaction/Manipulators/CompositeMouseManipulator';
import * as vtkMath from 'vtk.js/Sources/Common/Core/Math';

// ----------------------------------------------------------------------------
// vtkMouseCameraTrackballPanManipulator methods
// ----------------------------------------------------------------------------

function vtkMouseCameraTrackballPanManipulator(publicAPI, model) {
// Set our className
model.classHierarchy.push('vtkMouseCameraTrackballPanManipulator');

publicAPI.onButtonDown = (interactor, renderer, position) => {
model.previousPosition = position;
};

publicAPI.onMouseMove = (interactor, renderer, position) => {
if (!position) {
return;
}

const pos = position;
const lastPos = model.previousPosition;
model.previousPosition = position;

const camera = renderer.getActiveCamera();
const camPos = camera.getPosition();
const fp = camera.getFocalPoint();

if (camera.getParallelProjection()) {
camera.orthogonalizeViewUp();

const up = camera.getViewUp();
const vpn = camera.getViewPlaneNormal();

const right = [0, 0, 0];

vtkMath.cross(vpn, up, right);

// These are different because y is flipped.
const height = interactor.getView().getViewportSize(renderer)[1];
let dx = (pos.x - lastPos.x) / height;
let dy = (lastPos.y - pos.y) / height;

const scale = camera.getParallelScale();
dx *= scale * 2.0;
dy *= scale * 2.0;

let tmp = right[0] * dx + up[0] * dy;
camPos[0] += tmp;
fp[0] += tmp;
tmp = right[1] * dx + up[1] * dy;
camPos[1] += tmp;
fp[1] += tmp;
tmp = right[2] * dx + up[2] * dy;
camPos[2] += tmp;
fp[2] += tmp;
camera.setPosition(camPos[0], camPos[1], camPos[2]);
camera.setFocalPoint(fp[0], fp[1], fp[2]);
} else {
const { center } = model;
const style = interactor.getInteractorStyle();
const focalDepth = style.computeWorldToDisplay(
renderer,
center[0],
center[1],
center[2]
)[2];
const worldPoint = style.computeDisplayToWorld(
renderer,
pos.x,
pos.y,
focalDepth
);
const lastWorldPoint = style.computeDisplayToWorld(
renderer,
lastPos.x,
lastPos.y,
focalDepth
);

const newCamPos = [
camPos[0] + (lastWorldPoint[0] - worldPoint[0]),
camPos[1] + (lastWorldPoint[1] - worldPoint[1]),
camPos[2] + (lastWorldPoint[2] - worldPoint[2]),
];

const newFp = [
fp[0] + (lastWorldPoint[0] - worldPoint[0]),
fp[1] + (lastWorldPoint[1] - worldPoint[1]),
fp[2] + (lastWorldPoint[2] - worldPoint[2]),
];

camera.setPosition(newCamPos[0], newCamPos[1], newCamPos[2]);
camera.setFocalPoint(newFp[0], newFp[1], newFp[2]);
}

renderer.resetCameraClippingRange();

if (interactor.getLightFollowCamera()) {
renderer.updateLightsGeometryToFollowCamera();
}
};
}

// ----------------------------------------------------------------------------
// Object factory
// ----------------------------------------------------------------------------

const DEFAULT_VALUES = {};

// ----------------------------------------------------------------------------

export function extend(publicAPI, model, initialValues = {}) {
Object.assign(model, DEFAULT_VALUES, initialValues);

// Inheritance
macro.obj(publicAPI, model);
vtkCompositeCameraManipulator.extend(publicAPI, model, initialValues);
vtkCompositeMouseManipulator.extend(publicAPI, model, initialValues);

// Object specific methods
vtkMouseCameraTrackballPanManipulator(publicAPI, model);
}

// ----------------------------------------------------------------------------

export const newInstance = macro.newInstance(
extend,
'vtkMouseCameraTrackballPanManipulator'
);

// ----------------------------------------------------------------------------

export default { newInstance, extend };