Skip to content

AnimationProxyManager ​

Methods ​

addAnimation ​

Register an animation and recompute the merged frame list. Registering the same animation twice only adds a single entry.

play ​

Play from the current frame, waiting between frames for the wall-clock time separating them. Invokes DonePlaying once the last frame is shown.

setFrameIndex ​

Move every registered animation to the given frame and invoke CurrentFrameChanged.

updateFrames ​

Recompute the sorted, deduplicated list of frames from every registered animation, then reset to the first frame.