SphereMapper
Introduction
The OpenGL backend view node for vtkSphereMapper.
Methods
extend
Method used to decorate a given object (publicAPI+model) with vtkOpenGLSphereMapper characteristics.
| Argument | Type | Required | Description |
|---|---|---|---|
publicAPI | Yes | object on which methods will be bounds (public) | |
model | Yes | object on which data structure will be bounds (protected) | |
initialValues | IOpenGLSphereMapperInitialValues | No | (default: {}) |
getOpenGLMode
The primitive mode the imposter geometry is drawn with, always triangles whatever representation or primitive type is asked for.
| Argument | Type | Required | Description |
|---|---|---|---|
rep | Yes | the representation of the actor property | |
type | Yes | the primitive type |
newInstance
Method used to create a new instance of vtkOpenGLSphereMapper.
| Argument | Type | Required | Description |
|---|---|---|---|
initialValues | IOpenGLSphereMapperInitialValues | No | for pre-setting some of its content |