CubeAxesActor
Introduction
The OpenGL backend view node for a vtkCubeAxesActor.
Methods
buildPass
Builds myself: bind the cube axes helper to the renderable and adopt the text actor and the renderable's grid actor as children.
| Argument | Type | Required | Description |
|---|---|---|---|
prepass | Yes |
extend
Method used to decorate a given object (publicAPI+model) with vtkOpenGLCubeAxesActor characteristics.
| Argument | Type | Required | Description |
|---|---|---|---|
publicAPI | Yes | object on which methods will be bounds (public) | |
model | Yes | object on which data structure will be bounds (protected) | |
initialValues | IOpenGLCubeAxesActorInitialValues | No | (default: {}) |
newInstance
Method used to create a new instance of vtkOpenGLCubeAxesActor.
| Argument | Type | Required | Description |
|---|---|---|---|
initialValues | IOpenGLCubeAxesActorInitialValues | No | for pre-setting some of its content |
opaquePass
Renders myself: hand the viewport size, the active camera and the render window to the cube axes helper.
| Argument | Type | Required | Description |
|---|---|---|---|
prepass | Yes | ||
renderPass | vtkRenderPass | Yes |