import * as macro from 'vtk.js/Sources/macros'; import vtkCubeAxesActor from 'vtk.js/Sources/Rendering/Core/CubeAxesActor'; import vtkViewNode from 'vtk.js/Sources/Rendering/SceneGraph/ViewNode';
import { registerOverride } from 'vtk.js/Sources/Rendering/OpenGL/ViewNodeFactory';
function vtkOpenGLCubeAxesActor(publicAPI, model) { model.classHierarchy.push('vtkOpenGLCubeAxesActor');
publicAPI.buildPass = (prepass) => { if (prepass) { model._openGLRenderer = publicAPI.getFirstAncestorOfType('vtkOpenGLRenderer'); model._openGLRenderWindow = model._openGLRenderer.getParent();
if (!model.CubeAxesActorHelper.getRenderable()) { model.CubeAxesActorHelper.setRenderable(model.renderable); }
publicAPI.prepareNodes(); publicAPI.addMissingNode(model.CubeAxesActorHelper.getTmActor()); publicAPI.addMissingNode(model.renderable.getGridActor()); publicAPI.removeUnusedNodes(); } };
publicAPI.opaquePass = (prepass, renderPass) => { if (prepass) { const camera = model._openGLRenderer ? model._openGLRenderer.getRenderable().getActiveCamera() : null; const tsize = model._openGLRenderer.getTiledSizeAndOrigin();
model.CubeAxesActorHelper.updateAPISpecificData( [tsize.usize, tsize.vsize], camera, model._openGLRenderWindow.getRenderable() ); } }; }
const DEFAULT_VALUES = {};
export function extend(publicAPI, model, initialValues = {}) { Object.assign(model, DEFAULT_VALUES, initialValues);
vtkViewNode.extend(publicAPI, model, initialValues);
model.CubeAxesActorHelper = vtkCubeAxesActor.newCubeAxesActorHelper();
vtkOpenGLCubeAxesActor(publicAPI, model); }
export const newInstance = macro.newInstance(extend, 'vtkOpenGLCubeAxesActor');
export default { newInstance, extend };
registerOverride('vtkCubeAxesActor', newInstance);
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