PixelSpaceCallbackMapper
Introduction
The OpenGL backend view node for vtkPixelSpaceCallbackMapper.
Methods
extend
Method used to decorate a given object (publicAPI+model) with vtkOpenGLPixelSpaceCallbackMapper characteristics.
| Argument | Type | Required | Description |
|---|---|---|---|
publicAPI | Yes | object on which methods will be bounds (public) | |
model | Yes | object on which data structure will be bounds (protected) | |
initialValues | IOpenGLPixelSpaceCallbackMapperInitialValues | No | (default: {}) |
newInstance
Method used to create a new instance of vtkOpenGLPixelSpaceCallbackMapper.
| Argument | Type | Required | Description |
|---|---|---|---|
initialValues | IOpenGLPixelSpaceCallbackMapperInitialValues | No | for pre-setting some of its content |
opaquePass
Invoke the renderable's callback with the current camera, aspect ratio, viewport size and, when z values were requested, the depth texels.
| Argument | Type | Required | Description |
|---|---|---|---|
prepass | Yes | ||
renderPass | vtkRenderPass | Yes |
queryPass
Ask the render pass for a depth buffer when the renderable needs z values.
| Argument | Type | Required | Description |
|---|---|---|---|
prepass | Yes | ||
renderPass | vtkRenderPass | Yes |