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ArmatureSource ​

Methods ​

getBoneRadius ​

Get the intended bone radius. Default 0.1.

getJointRadius ​

Get the intended joint radius. Default 0.15.

getSkeleton ​

Get the skeleton

requestData ​

Generate the joint points and bone links from the skeleton's world matrices.

setBoneRadius ​

Set the intended radius of the bone geometry.

The filter emits line cells rather than cylinders, so this value is stored and never read. Set the line width on the actor property to change the drawn thickness.

ArgumentTypeRequiredDescription
radiusYesThe bone radius

setJointRadius ​

Set the intended radius of the joint geometry.

The filter emits vert cells rather than spheres, so this value is stored and never read. Set the point size on the actor property to change the drawn size.

ArgumentTypeRequiredDescription
radiusYesThe joint radius

setSkeleton ​

Set the skeleton to visualize

ArgumentTypeRequiredDescription
skeletonYesThe skeleton to visualize