BehaviorManager
Methods
applyBehaviors
Create, update and delete the behaviors described by state.behaviors for the given render window. Behaviors are stored per synchronized view id, so a behavior removed from the state is deleted on the next call.
The only mapped behavior type is CameraSync, which keeps a destination renderer camera oriented like a source renderer camera. An additional autoOrientation flag synchronizes the cameras of a two renderer render window without any explicit configuration.
| Argument | Type | Required | Description |
|---|---|---|---|
renderWindow | vtkSynchronizableRenderWindow | Yes | |
state | IViewState | Yes | |
context | ISynchronizerContext | Yes | used to resolve renderer instance ids |